zyg0tic Posted January 5, 2013 Share Posted January 5, 2013 I have an idea, and I'm willing to make the mod myself, but I just wanted to get some feedback from the community first. My idea is that for each of the various smithing materials, there be special craftable items. As it is now, the materials that are not Glass/Daedric/Dragon are just bypassed on the way to grinding to 100 skill. I never make an Orcish bow, I just grind for a bit longer so I can make Ebony or better. The lesser materials are pointless to craft with, unless you avoid grinding skill training, or just ignore smithing altogether. So for example, Glass. Imagine there was a special glass item that reflected spell damage, like a shield or breastplate. Although the armor class was less than Dragonscale, you might prefer to use it because of that particular property. Or what about an Orcish dagger that ignored 50% of armor. I don't have many ideas about what the particular special items should be yet, but I think the idea has a lot of potential. Link to comment Share on other sites More sharing options...
jack013 Posted January 5, 2013 Share Posted January 5, 2013 Well, there's barely any difference between anything when you get right down to it. In the end a daedric sword is barely better than a draugr sword once you've got all your mighty high-level enchanting and enhancing done. Link to comment Share on other sites More sharing options...
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