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Creating new "effects" using 3dsmax


porroone

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Well the topic clearly states what I need. Basically I want to import voicepushprojectile03.nif to 3dsmax, modify it and then export it back, but for some reason the same configuration I use for normal meshes doesnt seem to work. I would really appreciate anybody that could either help me or link me a tutorial where this is explained. Also I havent seen many mods that use custom effects, so I am beginning to wonder if its even possible. I got something done using the regular niftools but its a pain in the ass, dong it with 3dsmax would definetly make my life easier.

Thanks in advance ;)

Edited by porroone
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The same configuration you use for normal meshes doesn't work because skyrim's visual effects aren't normal meshes. You won't be able to use 3dsmax to edit them, ever, because Niftools can't export particle systems. Edited by FavoredSoul
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