Noswald95 Posted June 2, 2020 Share Posted June 2, 2020 So i'm trying to get into mashup armor modding and i've read nifskope is the de facto program for editing meshes and stuff. But any model i open ends up looking like...this everytime i do the slightest movement on it Image link = https://imgur.com/a/7rhdt9a I'm using the 1.1.3 version since the geck wiki says it's optimal for fallout new vegas How do i fix it and proceed to slowly trying out armor mashing? Link to comment Share on other sites More sharing options...
M48A5 Posted June 2, 2020 Share Posted June 2, 2020 How long has it been since the geck wiki was updated? I am currently using NifSkope 2.0 dev7 with no problems. Also, NifSkope is not the program to use if you are going to do any quality mesh editing. Blender 2.49 is the tool to use. You would use NifSkope to set the texture paths and shader flags. Link to comment Share on other sites More sharing options...
Noswald95 Posted June 2, 2020 Author Share Posted June 2, 2020 (edited) Alright i've tried 2.0 dev 7 but the problem is still there i should also note that it loses the after images is when i toggle between window sizes but they just came back if i move the model again Edited June 2, 2020 by Noswald95 Link to comment Share on other sites More sharing options...
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