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Do Witchers feel the cold and heat as we do?


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Like it says on the title, I'm curious if Witchers feel the cold and heat as we do. I'm asking because I'm wondering if I should throw Geralt in a warmer looking armor like the Ursine Grandmaster during his time in Skellige and Manitcore while in Toussaint.

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From what I gather, the answer is yes. Just like humans - Witcher's do have to be aware of the climate/weather they find themselves in. This is why while on The Path many Witcher's will retreat to places like Kaer Morhen during the winter months (big walls for safety, warmth, and plenty of food storage).

 

In the books they show that a Witcher's life is essentially always on the road. They travel from one end of the continent to the next, constantly hunting for work, barely scraping by. Winter means that the peasants are sheltered more, and also poorer (no crops to make money off of for example). It also means camping is more difficult (or impossible) and if they were to be wounded in the Northern part of the continent then they could die before getting treatment.

 

In the books Geralt makes quite a bit of money in Toussaint during the winter, but he also works mostly near settlements and uses the castle as a base of operations. A far cry from working in the Northern Realms during winter, which is mostly villages and forests.

 

In the games, obviously weather has no impact. But from an immersion standpoint I think the evidence provided in the games and books is enough to infer that they should dress with the weather/climate in mind. Hope this answers your question, I know it was a bit all over the place as far answers go.

 

Speaking of lore though, something that has bothered me about the games is the need for a torch. In the books Geralt uses a torch out of habit and becuase others do so, but he actually doesn't need one. His eyes adjust very well to the dark, much like a cat. In the game you need to take cat (potion) or use a torch to see.

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From what I gather, the answer is yes. Just like humans - Witcher's do have to be aware of the climate/weather they find themselves in. This is why while on The Path many Witcher's will retreat to places like Kaer Morhen during the winter months (big walls for safety, warmth, and plenty of food storage).

 

In the books they show that a Witcher's life is essentially always on the road. They travel from one end of the continent to the next, constantly hunting for work, barely scraping by. Winter means that the peasants are sheltered more, and also poorer (no crops to make money off of for example). It also means camping is more difficult (or impossible) and if they were to be wounded in the Northern part of the continent then they could die before getting treatment.

 

In the books Geralt makes quite a bit of money in Toussaint during the winter, but he also works mostly near settlements and uses the castle as a base of operations. A far cry from working in the Northern Realms during winter, which is mostly villages and forests.

 

In the games, obviously weather has no impact. But from an immersion standpoint I think the evidence provided in the games and books is enough to infer that they should dress with the weather/climate in mind. Hope this answers your question, I know it was a bit all over the place as far answers go.

 

Speaking of lore though, something that has bothered me about the games is the need for a torch. In the books Geralt uses a torch out of habit and becuase others do so, but he actually doesn't need one. His eyes adjust very well to the dark, much like a cat. In the game you need to take cat (potion) or use a torch to see.

Ah, I thought maybe their bodies could regulate temperature better.

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