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Balanced leveling for non-combat skills?


lavans

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Not that I know of... but you did just give me an idea... see if it might be possible to gain a small amount of restoration on healing potion use :P Probably would only be doable on something like that mod which provided automatic potion use since the skill point gain would have to be scripted.
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You could use the uncapper to adjust individual skills so that they'd level faster. You have to be careful tho cause they might cause your character to level too quickly if you don't reduce how much of that skill goes into the player level.

 

I didn't mention it cause setting it up can be a pain but once you've got it set, it works like a charm.

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Yeah. So far I have Alchemy, Destruction, Enchanting, and Smithing at 1.5x. Restoration is at 2x, Lockpicking is at 2.5x, and Speechcraft is at 3.5x. I haven't gotten around to actually testing it, but I don't see those rates being problematic.
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