byrdworker Posted June 4, 2020 Share Posted June 4, 2020 i have a bit of an issue where things such as weapons, landscape, and LOD textures apply just fine but at the same time it won't apply to roads, barrels, cars, and a bunch of other various objects Link to comment Share on other sites More sharing options...
M48A5 Posted June 4, 2020 Share Posted June 4, 2020 Archive Invalidation does not change anything. It is a tool that tells the program to ignore the files in an archive, be that a saved game or .bsa, and load the new files. If you don't have the textures installed in the textures folder, with exactly the same path as the textures being replaced, Archive Invalidation does nothing. Link to comment Share on other sites More sharing options...
dubiousintent Posted June 4, 2020 Share Posted June 4, 2020 Also, things like "roads, barrels, cars" tend to be included in the LOD/VWD files. If you add (or remove) any VWD/LOD textures (such as NMC, Vurt's WFO, or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen; or xLODGen - Terrain LOD beta for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.-Dubious- Link to comment Share on other sites More sharing options...
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