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Part of Mesh Invisible after Exporting from 3ds Max


Worsin

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I have a mesh i created in blender but parts of it are missing when i export it from 3ds Max.

 

Steps taken. This is with 3ds Max 2013 set up with all the needed Plugins, Havok Content Tools, etc

 

1. Created Mesh in Blender and exported with correct x,y z settings as well as ratio. This all looks fine

2. Imported into 3ds Max 2013

3. Applied BSLightingFX to the Objects in the mesh

4. Export to Nif.

 

Below are images of before the export in 3ds max 2013 and after the export in Nifskope

 

ZX5Ayzy.png

 

svv3p5e.png

 

 

Any help is greatly appreciated.

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