Khet Posted December 14, 2008 Author Share Posted December 14, 2008 Another little update, I've gotten eight interiors fully set up now, I've also gotten all the layouts for the buildings in Fairfax Ruins set up, after that I'm going to move to another area (hopefully I can find another decent clump of buildings like Fairfax has) and release the first version. Link to comment Share on other sites More sharing options...
davidzaccaro Posted December 14, 2008 Share Posted December 14, 2008 Khet man i really think your Project is ALOT of hard work and it may take long BUT at the end it will Repay you because Mod Loverslike me will Thank You by creating this Butt-Kicking Mod! i am really looking out for it :D and Good Job and Keep on Rolling! and really for me this mod would be a REQUIREMENT for making the Fallout 3 expirience more Unique and for Future mods Link to comment Share on other sites More sharing options...
Khet Posted December 14, 2008 Author Share Posted December 14, 2008 Thanks Davidzaccaro. I've gotten most of Fairfax opened up now, originally I think my count for the blocked off buildings was 14 or 15 total which is why I started there. After Fairfax I'm going to be working on the Northwest Seneca Metro Station area, which has four buildings. Also, I'll be opening up one building near the Jury Street Metro and the two houses to the south of it (the two between Jury Street and the radio tower) Dunno what'll happen from there. Link to comment Share on other sites More sharing options...
davidzaccaro Posted December 14, 2008 Share Posted December 14, 2008 ¨Dunno what'll happen from there.¨dude you will get like TONS of people asking you to continue on this Cool Mod man trust me! :D! Link to comment Share on other sites More sharing options...
Khet Posted December 14, 2008 Author Share Posted December 14, 2008 Eh, I'm going to continue it even if no one downloads it. I just mean I don't know what buildings I'll be working on after the areas I listed. I haven't planned that far ahead. After I finish up this hotel and tweak a few of the existing interiors that I've already done I'll post some more screenshots for folks. Link to comment Share on other sites More sharing options...
davidzaccaro Posted December 14, 2008 Share Posted December 14, 2008 Oohhhh :biggrin: :happy: sorry :D Link to comment Share on other sites More sharing options...
mort82 Posted December 20, 2008 Share Posted December 20, 2008 hey, this is great :)came here from another thread and thought I'd throw me support in for this mod. I'm doing the GECK tutorial right now originally with the intention of doing the exact same thing :ohmy:I'll try to add some interiors when I'm a bit more comfortable with the GECK, hopefully somewhere that won't tread on your toes >_< Link to comment Share on other sites More sharing options...
kaidohoo Posted December 22, 2008 Share Posted December 22, 2008 Yeah khet, keep up the good work man! Many of us eagerly await this release. =D Link to comment Share on other sites More sharing options...
Khet Posted December 22, 2008 Author Share Posted December 22, 2008 Well, thank you. But I think it's worth pointing out that some of the interiors (okay, practically every one) probably isn't what you're thinking. These aren't full blown dungeons like the tram tunnels, rather they're only a few rooms with maybe an enemy or two inside. These are the small houses and businesses that once existed before the bombs dropped. So generally, this mod probably won't be adding hundreds of new hours of exploration to the game. Link to comment Share on other sites More sharing options...
kaidohoo Posted December 23, 2008 Share Posted December 23, 2008 Yeah, that would make sense...But still, i do think it would add alot more feel to the game to even be able to go into a lot more of these buildings. =] Even if its a room or two, it all adds up to make the game more awesomerest (yes i just made up my own word). Link to comment Share on other sites More sharing options...
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