Nagasekofmi2 Posted June 9, 2020 Author Share Posted June 9, 2020 there is an old video of Todd Howard in the beginning of fo3 production that fully explains the birth of Bethesda's up coming.It started out small, and they just kept piling on more and more. It grew so big that expansionists were added. Fallout 3 contains over 200 + possible out comes as it sits right now, then add on the DLC's ?yeah. What the issues are, were their lack of perfections. ya see all those unknown errors? those are spots reserved for scenarios that get generated. They are not real errors. They are supposed to be there. If rumors are to be believed? Unreal Engine is coming soon. That's what I think of Bethesda.Oh gosh I think I confused you. I meant Beth as the cud dlc Pitt character ^^ Sorry. But I'll take your take on Beth which is also the short of Bethesda. Some leftover stuff it takes minutes to add or fix. Not that hard. I think what you say is right. They pilled up a lot of stuff. I'm sure the release date is what caused many of the cut stuff to not be implemented. Fallout 3 is quite a big game. UE is coming indeed. Beth needs to spice up straight for Fallout 5. Fallout 76 is quite a bag of disappointment. The way they code, Fallout is not designed for multiplayer. At least if they can separate the modes properly it would work. People stealing other's inventories? NPCs looting the player on death? People spawning The Pridwin and other F4 stuff in 76? Nah those aren't bugs. You don't see people spawning single player game stuff or looting other peoples characters in other games that are single and multiplayer combined like COD and the like. Beth needs to close the chapter on 76 and focus on a well done product. Look at Outer Worlds, from the minds of Obsidian who created New Vegas. Link to comment Share on other sites More sharing options...
Purr4me Posted June 9, 2020 Share Posted June 9, 2020 (edited) I pulled the data I wanted from that game ,Grasses and tree'sI make custom scenes..dam the phone I'll be back. The biggest problem is people don't read. I mean there's no interest in reading things, it's always been the biggest problem here.There,s an awful lot of talent that has left, mainly due to Bethesda breaking things so much , people just get tired of the fight. Steam gets blamed a lot for things it's not responsible for.Not advocating anything so you know.But knowing the scene, the modding scenes with that in mind?It's easy to find things broken. I'll put up with things if it's not too challenging because I share MY time with people who need it.I mean really really need help. I can put a bug in their ear, force them to think and some times read. Deliberately invoke the brain cells if you may. Most of the time, doing things this way, I get them to help them selves.You must consider many things. The persons on the other end I can't see, nor can I see the setups. Some I can connect directly to their system if the problem looks really bad. But never under any circumstances will I do anything without their direct approval. It is a hands on approach and a way to show them...cuz some need that, they are "show me types" Once a user I help in that manner shows me they understood and accomplishes the task in front of my eye's then I am off line.But I force people to think for them selves. for me, that's my thing. But privately, i build mods. 15 terabytes worth of data to mess with. I got things over ten years old. Code that is way way Obsolete now. Some things I discovered can be made without tons of support textures and mesh files. IF the items or a factually is in the games archives, I'll use them. Chop em up, join them into new things. Make things no one has thought of. But basically I am here to help If I can. Edited June 9, 2020 by Purr4me Link to comment Share on other sites More sharing options...
Nagasekofmi2 Posted June 9, 2020 Author Share Posted June 9, 2020 (edited) Ah no worries. o/ Wow You have practically like Project Purity, a whole lab of data for your needs. And terabytes not gigabytes that's so insane. I remember my old pc who died 3 months ago, it's hard drive was a total of 76 Gigabytes. RIP my dear companions. 16 years of service, essentially she was with me half my life. She died by hard drive corruption. It started to fail. Managed to backup all data, around 35 gigs before she kicked in. Best pc in the world but now she is resting in Tech Heaven, my beloved Windows XP. I'm on a new one now of course Windows 10. But shush that story already ^^Thank you for your services you have a kind heart for help. Yes sometimes you have to make people help themselves. I don't want to get religious now but it fits there a quote from the bible that says "Help yourself for I shall help you" Or wording quite accurate to that i just wrote. Alright leaving religious topics off now, just wanted to add that quote there. I shall procure your help as I said when I need it in the case I find myself cornered. I can see you will lend me aid when needed.I saw links on your profile to pictures. It's about your character one of them. I wouldn't doubt with your experience and years that you are a professional mod builder. How nice. How big of a project have you made? I'm slow in mine because i never modded before with the geck. I just have around 3 weeks of tinkering with the geck. I have Fallout 3 for X360 but the power brick died around a year ago so I decided to get the pc version to replay it since I love it but could not on the console anymore. Then I remembered the pc versions have the geck and console commands. With tcl command I have explored a lot of areas I was always curious what was beyond inaccessible or barricaded walls I could only dream in the console version. I never thought using the geck would be so much fun. Not to mess, I primarily using it as you see to expand my Fallout 3 experience with much more content. Mostly proper game content leftover. I might try in the future other mods. That change graphics and models and adds extra non game'dlc content. I'm already using a mod. It's the Vault girl mod to replace vaultboy in the pipboy, world billboards and posters and anywhere else to vault girl. I love it. Beth should make it possible on Fallout 5 for when female identified people want a female vault character representation. (I say female identified since the notion of two genders nowadays is antiquated.) That's just to explain let's not fiddle with those details hehe.Geez I end up writing books of text every time I talk. The passion, blame it on it. I shall keep in touch for any need or any talk you want to discuss. See you when you reply. have a nice day Purr :laugh: Edited June 9, 2020 by Nagasekofmi2 Link to comment Share on other sites More sharing options...
Purr4me Posted June 10, 2020 Share Posted June 10, 2020 size, 25 gig project fo3.11 gig Skyim second edition.17 gig fallout New Vegas7 gig maroowwind.2gig Oblivion. 16 gigs mass effectand a lot of tiny ones all around.-----------------------------------------------you just keep plugging along and Enjoy the hobby.You can always mouse over my profile and find My content. Link to comment Share on other sites More sharing options...
Nagasekofmi2 Posted June 10, 2020 Author Share Posted June 10, 2020 25 gigs! That's so big. That' like 3 game sin one. That's a very high feat there, congrats :cool: . You have modded everything, impressive. Never tried modding F4? What game are you currently playing?I also made some touch ups since our last talk to the dlcs I modded. Just gonna deal adding Beth to the Pitt and move to Mothership Zeta. I revised a few oddities I left while modding the other dlcs. Link to comment Share on other sites More sharing options...
Purr4me Posted June 10, 2020 Share Posted June 10, 2020 25 gigs! That's so big. That' like 3 game sin one. That's a very high feat there, congrats :cool: . You have modded everything, impressive. Never tried modding F4? What game are you currently playing? I also made some touch ups since our last talk to the dlcs I modded. Just gonna deal adding Beth to the Pitt and move to Mothership Zeta. I revised a few oddities I left while modding the other dlcs.what I mod in fallout 4 are things I can't share, but I do mod it. I also mod 76 too. I do that by firewalling the game during launch. I even have an ssd card with combined game assets and world spaces using Fo4 to run asset's from 76.Both of these games contain assets from skyrim. I was repairing badly compacted bsa archives and replacing missing assets to a few older mods I made a while ago...I thought I told you that?any way. what ever a person has at the moment I play. Not for long, just test mods, fix things and report them. the fixes that is.--------------------------in fo3. keep in mindthe DLC's don't take kindly to alterations too much.BS can carve giant chunks out of the world spaces. To me, basically, the DLC's are just mods. Tiny ones at that. I have somewhere on a ssd drive a rebuilt GOTY masters. yes that's right. I rebuilt the master files. I added into them directly more stuff.Like I said, they are basically just add on mods. at least every one has access to them. The game I am currently running is cat and mouse, search and destroy "Bugs". Link to comment Share on other sites More sharing options...
Nagasekofmi2 Posted June 10, 2020 Author Share Posted June 10, 2020 (edited) I see that's alright. I see you are in all of the games. That's some love and dedication there. You test other's works when they need a bug report. That's rather nice. You have your hands full at many times, impressive.Yes I do feel some dlcs are like mods. Broken steel is essentially a mod. The other 4 are mods on a different scale. As in they have their own mini worlds I kinda like that it's like that. I'll keep in mind about the dlcs not taking kindly to alterations. So farm Anchorage, Pitt, Lookout and Broken Steel seem to work fine with what I added. however i'll need to start a full new file to test some stuff after I mod the main game and Zeta. I need to test the implications of going inside the chimera depot building while the quest is active as the strike team and Monty wait outside the Listening posts when you go inside the listening post to fight the chinese dragoons and technicians but in the outside of the chimera depot they follow you as you plant the bombs on the service stations to blow up the chimera tanks. In the pitt I need to test how the cut slave guard behave during the slave riot and I need to see if the cut pitt raider fighters indeed do spawn at the side of Grubber in the 3rd and last match of The hole, and not spawn in the hole during the first or second match. Point lookout is fine, no conflicts. Broken steel also seems to work fine. I left that last quest to enter the Adams AFB for last so I'll check the changes I made to the Enclave sigma Squad and the armory master. Zeta will not conflict as it's just placing some of the items cut into the areas. (Which aren't many) I just plan to add the Katana, the spanner and the astronaut helmet and maybe the portable cover. May re-purpose those cloned weapons they planned on making alternate versions of but that's on the low end of Zeta's modifications I will do as every weapon in the dlc already as an unique variant. Don't think it's necessary to add two more and have the default weapons and 3 variants. I don't have mind to create so many different weapons based off the same ones. My job is to add leftover content and create only when the content seems to fit in well in a new way. Like the quest i made in Point lookout with everything new and adding and rebuilding the interior chimera depot building. I did that to make the House of LOD book and the missing Anchorage unused assets more at home and with sense respectively. Or else I would have just added a container near my megaton house with every single cut item/armor/weapon and use the console to add perks and note and be done with it. That would have been the supreme easy way. But I wanted to expand my fallout 3 experience in a way I feel Bethesda would, not just spawn leftovers and call it a day.I'll be working on the pitt after I post this. Beth seems to be not spawning properly unless I delete her travel and dialogue baby packages. Just turned her into a normal pit slave with the combat faction. Guess she's one of the rioters now. Best I can do for sweet cut Beth :laugh: Planned to have her live with Midea but she likes to steal Midea's bed and chair always and planned to make her live in a train car outside the city but it doesn't make much sense she'd survive out there sane specially with anyone outside the downtown and market area being insane Wildmen. Also, would have put her away from the radiation near the beginning were the raiders meet up with Wherner (inside the dlc not in the area outside the train tunnel were Ramsey is) But those raiders would have found her living there (lore and story purposes) so It would not make any sense. Wanted to relocate her in the market place but seems odd she would get a pass to live there close to Midea's hut while the other slaves are forced to work their butts out. I get Midea since she is part of the quest and is the Matriarch of the slaves. Also planned to relocate her in the abandoned apartments but it makes little sense she'd take shelter with a plethora of trogs in there nor will she inside the power plant nor the supply plant. Gosh she's a tough cookie to relocate. :laugh: Text wall again. I have no saving grace... :sweat: Edited June 10, 2020 by Nagasekofmi2 Link to comment Share on other sites More sharing options...
Purr4me Posted June 10, 2020 Share Posted June 10, 2020 (edited) you can't change default augments from vanilla, but you CAN add content to them so they increase in game activity.How can I put this so you might grasp what I'm speaking about. Cybernetic dawn add NPC's as both enemies and 1 follower.Tie's That bind is another follower mod.RRvault companions adds more.Sho ?? companion's adds even more.A tool / mod that gives the attributes , some of what your looking for to implement are Sharing and caring companions.With that line of mods, they all share something in common. Some where have a shot that shows all Vanilla NPC's as companions though if you talk to them, only their Original dialogs is present. but they act as companions.with the right programing, you can put media anywhere you want. But you don't need to alter her in any way. Hmm, you can use a mod to hire her. I'm am not sure just how far you intend to take her.Like the forced companion VR mod I made to take other companions into Anchorage with me, even though the pod is for 1 person. I think I used a stasis mod to hold them in stasis until anchorage loaded. In the inventory the item I used you can't drop nor can the game remove it. Edited June 10, 2020 by Purr4me Link to comment Share on other sites More sharing options...
Nagasekofmi2 Posted June 10, 2020 Author Share Posted June 10, 2020 I have heard an seen mods that add extra companions while searching for clues to mods on the nexus mods section. Popular ones are to add Sydney as one, others add Sarah, Lucy and Cherry. Others of course add custom ones. I saw on youtube a person who makes fallout videos using an Eyebot as a companion along others.But sorry to confuse you I think. I don't mean Beth as a companion. She's just a regular cut npc like Little toe, Twigbag, Clancy etc. I'm just adding her as such since it's the last *The Pitt* content leftover to add to close the Pitt as complete for me and move on to Mothership Zeta. I did add her, she's a rioter with the slaves. I removed the baby packages and she spawned normally. Tho I didn't make it in time. the raiders got to her by the time I reached her location she was dead (because that's obligatory by the game's script of the Pitt since the slaves are rioting and the raiders kill them all on sight.) She has health so it's not a bug she spawned dead as I didn't modify her stats. To verify, I resurrected her and immediately I exited console mode the raiders in the area (3 of them; Bingo & two generic pitt raiders (one male and one female)) Chased her and gunned her down. Which means she is working as intended as a regular riot faction slave. With that I call the Pitt clear and move to Mothership Zeta then the main game. Link to comment Share on other sites More sharing options...
Purr4me Posted June 10, 2020 Share Posted June 10, 2020 (edited) I made a mod, the name is kind of nasty so I can't tell the name, but it goes along the lines of "It's payback Bh" if you have personal feeling about how they programed the scripts and character's" you can make a quick and dirty mod to set al of them essential. Then they can't die, and while your at it give them fighting abilities and weapons to fight back with. Edited June 10, 2020 by Purr4me Link to comment Share on other sites More sharing options...
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