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odd glass helmet issue


LadyJade90

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you could try opening you mod list in xEdit, find the item's information in the main .esm and see which plugins affect it to try and find which one is renaming it
or you could recheck you entire mod list by going to the mod pages and seeing if you've downloaded a translation or something, but that would be a far longer process

maybe try posting your load order in spoiler (to make the post readable) so maybe we'll be able to notice anything that could lead to the problematic plugin (maybe it has something in its name to reflect that it is in Spanish)

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you could try opening you mod list in xEdit, find the item's information in the main .esm and see which plugins affect it to try and find which one is renaming it

or you could recheck you entire mod list by going to the mod pages and seeing if you've downloaded a translation or something, but that would be a far longer process

 

maybe try posting your load order in spoiler (to make the post readable) so maybe we'll be able to notice anything that could lead to the problematic plugin (maybe it has something in its name to reflect that it is in Spanish)

that helped i found the culprit its this mod here https://www.nexusmods.com/skyrimspecialedition/mods/22458?tab=description unsure how to fix it though

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Confirm that it is that mod by deactivating it and checking in game that the helmet has been fixed. I suspect you've linked the wrong mod as the one linked does not offer any files that could change the name of an object.

wrong mod yes i have 2 snow elf armor mods this is the other one https://www.nexusmods.com/skyrimspecialedition/mods/24894?tab=files

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to me it looks like this second mod could be the issue

for what it does, that plugin looks rather large, so the author may have edited other entries in it by mistake

if you don't need it, try removing it and see if it fixes the issue

if you still want to use it, you just need to undo the edits it had on any item. just find an item it edits (like the glass helmet) and simply drag the name from the main .esm to that plugin (or create a new plugin with the fix. honestly it isn't likely that the mod will be updated, so you should be fine editing it)

 

if you can't figure this out, look up guides on editing items in xEdit, as this will be the easiest way to do this

I could also try to help if you want, I'll need to see if I can provide informative pictures to explain what you need to do

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to me it looks like this second mod could be the issue

for what it does, that plugin looks rather large, so the author may have edited other entries in it by mistake

if you don't need it, try removing it and see if it fixes the issue

if you still want to use it, you just need to undo the edits it had on any item. just find an item it edits (like the glass helmet) and simply drag the name from the main .esm to that plugin (or create a new plugin with the fix. honestly it isn't likely that the mod will be updated, so you should be fine editing it)

 

if you can't figure this out, look up guides on editing items in xEdit, as this will be the easiest way to do this

I could also try to help if you want, I'll need to see if I can provide informative pictures to explain what you need to do

any help would be appreciated it should be a simple enough fix i just want to make sure i dont screw up messing with things im not fully versed in

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try this thread https://forums.nexusmods.com/index.php?/topic/2130514-what-is-the-correct-way-to-rename-items/

this should have easy to follow instructions on how to do this

let me know if this was enough, or if you need any further help

im unsure what a snam record is or how to change wrye bash tags are these neccesary for this? and if they are how do i go about doing that i did make a patch that seems to have fixed it but im unsure if those two things mentioned might cause trouble later if i ignore them

Edited by LadyJade90
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if you plan on directly editing the plugin that caused the issues, you don't need to worry about it (at least I don't think so)

I also don't know if you have a bashed patch or not

 

the idea behind those edits are to make Wrye Bash take the names from your plugin when you make a bashed patch, so these names will appear in game (otherwise another mod may override your changes, like the plugin with wrong names that caused this issue)

if you don't make a bashed patch, this shouldn't matter at all

those records won't affect your game directly, these are only for Wrye Bash and therefore if this works in game you should be done

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