Bpandah Posted June 19, 2020 Share Posted June 19, 2020 Disclaimer :*I'm not sure wether I'm in the right section or not. If not, I apologize.*I know this subject probably has been discussed a million times in a thousand different posts, but everytime I start following instructions or download a tool, and read the latest comments on the topic, people say "Don't follow this guide anymore it's outdated" or "This tool is obsolete". I just want a lil bit help, don't be salty please.*I do understand that this seems like eazy peazy stuff to you guys, but I've never been putting much thought into my modding process and just recently found out about a lot of optimization stuff (such as ba2 archives). This is still unclear to me. Maybe I'm dumb, I might have an extra chromosome or two, who knows? If you come here to answer "Duh! iT's EaSy StUfF!", be an angel and keep it to yourself.Hello.As you probably guessed, I'm getting into Fallout 4 optimization and need some help. I want to archive all my loose texture files to optimize loading times and reduce glitches/fps loss. I have an Nvidia 2060 with 16Gb of RAM (Config ranging from 97 to 100% ability to run most recent games, even games to come like Cyberpunk) which should be more than enough to run this game smoothly (I've seen videos of people with configurations way worse than this running ultra-modded Fallout as a charm). I'm experiencing some FPS-loss and texture issues (you know these blurry texture glitches when the game start wondering if it should bother loading their high resolution version or not). I've highly reduced loading times and performance issues with a Wrye Bash and FO4Edit cleanup but still have FPS loss, mostly in cities. I've seen many different tools and guides, some of which were flagged as "outdated", thus making it unclear what I should do.-Can someone point to a up-to-date guide/tool? (Of course the easier the better but I'll make do with what you give me.EDIT: Just to be clear I wanted to do it with Archive2.exe from the Creation Kit but people on guides and youtube videos say this is how old people did it in the 50's and it's not working properly anymore.-I've seen people say the modern modder uses Octagon batch tool for this but it seems like this tool is used to downsize the textures and I don't want to reduce quality, just to put them in ba2 archives. Am I getting something wrong?-I'm using Vortex and no guide takes this in account (actually I've said it in many posts but I'm flabbergasted as to how little modders take Vortex in account in their installers, guides, etc. Especially regarding the fact it handles things differently. Vortex is awesome why does everybody seems to ignore it?). Is there anything I should think of before starting creating ba2 archives when modding with Vortex? Can I delete loose textures afterwards (I can still reinstall the Mod if needed anyway right?)?-I've seen people say that when pointing to what ba2 archives the game should load in you ini files, you have to do it in both Fallout4.ini and Fallout4custom.ini. Is this correct? I know experts create a small ESL (or ESP? Can't remember) file to load em but again, I'm no expert so the dumb-dumb way should do it for me.Thank you everyone for taking the time to read this and answer (if anyone ever does). Thanks to all the Nexus community for making this game so awesome and your dedication to help morons like me. You guyz are literally making Bethesda's games sales and deserve more love. Link to comment Share on other sites More sharing options...
pepperman35 Posted June 19, 2020 Share Posted June 19, 2020 (edited) Kinggath's Bethesda Mod School series is my go to place to current modding information. In regard to you question, I'll point you to the Bethesda Mod School: CK 106 - Creating BA2 Files (+uploading to Bethesda.net and sound/texture fix). It should walk you through the process and highlight the tools to use. https://www.youtube.com/watch?v=pHHh-w0pHyY&list=PL2g2oK5KhZT0WUOw0Y_8HFudZbgfmcdEl&index=7 Edited June 19, 2020 by pepperman35 Link to comment Share on other sites More sharing options...
Bpandah Posted June 20, 2020 Author Share Posted June 20, 2020 Kinggath's Bethesda Mod School series is my go to place to current modding information. In regard to you question, I'll point you to the Bethesda Mod School: CK 106 - Creating BA2 Files (+uploading to Bethesda.net and sound/texture fix). It should walk you through the process and highlight the tools to use. https://www.youtube.com/watch?v=pHHh-w0pHyY&list=PL2g2oK5KhZT0WUOw0Y_8HFudZbgfmcdEl&index=7Thank you very much! I'll have a look at it when I have time. Have a nice day. Link to comment Share on other sites More sharing options...
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