tera88 Posted January 12, 2013 Share Posted January 12, 2013 (edited) With NoMouseWheelZoom.esp enabled. Opted for Key 15 instead. No problem with Dodge/Flipkey MWdown with fVanityMax at 100. How to MWup/down= for Hotkeyed items in one of 1 to 8? Thanks in advance. Edited January 12, 2013 by tera88 Link to comment Share on other sites More sharing options...
Hickory Posted January 12, 2013 Share Posted January 12, 2013 Say what!? :confused: How *not* to ask for help. I'm sure somebody other than you will understand the request, but I sure don't. Link to comment Share on other sites More sharing options...
tera88 Posted January 12, 2013 Author Share Posted January 12, 2013 Say what!? :confused: How *not* to ask for help. I'm sure somebody other than you will understand the request, but I sure don't. ==== Is there any workaround on this? ==== 1.DRv6 Ini setup where Throw Key assigned to '264' that represent Mouse Wheel Up based on Conswiki key mapping, so I could throw things around by just scrolling it up instead of pressing keyboards. Result is CTD, unable to perform complete animation of throw. Related note: As for '265' i.e Mouse Wheel Down assigned to Dodge/ Flipkey no problem at all, I could Duck also Backward Spinning Dodge by just scrolling down while pressing the 'W'/ back button. I have installed the NoMouseWheelZoom.Esp to disable Oblivion default Mouse Wheel zoom. CS Game Setting of 'f...Vanity...Max' value into '100.0000' (default is 600.0000) to limit the distance in 3rd PP. Middle Mouse Button for Bashkey is fine also. ==== How to achieve these by script? ====Mouse Wheel Up: Hotkey 8 so I could draw my Bow by just scrolling it up.Mouse Wheel Down: Hotkey 7, for let say 1Handed Sword. Please help & thanks. Link to comment Share on other sites More sharing options...
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