DaemonGrin Posted January 12, 2013 Share Posted January 12, 2013 (edited) First npc's some how found their way in and not just one or 2 but a group of facial recognition droids appeared after entering and exiting. Another issue I ran into was invisible walls which I have not used any. Its very basic at the moment very little clutter etc default scripts for doors opening, a few door markers. Oh and another issue a floor had no collision even though I used the same floor in a different cell and it worked perfectly fine. So any idea's why? The invisible walls were ridiculous I had to TCL to maneuver around for the most part. Figured out the issue with invisible walls I am using ecvwarroom01 as a raised platform and it just so happens this piece apparently has the entire war room collision geometry with it.............Also the reason the floor had no collision was using the 4 warroom 1/4 circle grate flooring without the ecvwarroom01..... Thanks! Edited January 13, 2013 by DaemonGrin Link to comment Share on other sites More sharing options...
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