highc1157 Posted January 12, 2013 Share Posted January 12, 2013 Hi all, So basically in Oblivion my brother and I modded arrows to have 60k damage and like 500 velocity (whatever units obliv used i forget) , but basically the end result were arrows that would send target hurling hundreds of feet in the air and it was endless LOLS I'm trying to do the same in skyrim thru the CK and not having any luck with my arrow mods ... wondering why this is? I enabled my .esp of basically just a redone daedric arrow and changed its gravity, velocity, force and damage to high amounts and no matter what i set the parameters as the only things I can visibly see a difference of in game are the 0 gravity I set the arrows to have and the speed seems higher, also the force is set from 1.0 to 1000.0 and there is little difference, I was hoping to see targets flying like they did in oblivion :( Any tips if I can create my oblivion flying target madness in skyrim? am I doing anything wrong? Link to comment Share on other sites More sharing options...
ghosu Posted January 12, 2013 Share Posted January 12, 2013 In CK you have to link your arrow projectile form to an explosion, in the explosion form you can activate ALWAYS KNOCKBACK or connect this explosion to an enchantment, in the enchantment you can add various effects like werewolfknock or whatever you want. No time atm for a better explanation, have to leave...you could download an arrow mod with effects and reverse engineer it, when you load the mod in CK you can select the DETAILS button at load screen that shows you all edited forms. Link to comment Share on other sites More sharing options...
SinderionsBones Posted January 12, 2013 Share Posted January 12, 2013 Makes me think of the first scorpion king movie lol. Dodge this! Link to comment Share on other sites More sharing options...
ghosu Posted January 13, 2013 Share Posted January 13, 2013 (edited) Something like i used in my flintlock mod might work: http://666kb.com/i/can9za35358n0x5g3.jpg Edited January 13, 2013 by ghosu Link to comment Share on other sites More sharing options...
Itxi Posted January 13, 2013 Share Posted January 13, 2013 Another way would be to create an enchantment that uses a modified unrelenting force3 magical effect and applying that to a bow. If you look up the power of the gods mod, that's basically what the guy did Link to comment Share on other sites More sharing options...
steve40 Posted January 16, 2013 Share Posted January 16, 2013 (edited) Or you could create a scripted magic effect that uses either the PushActorAway or ApplyHavokImpulse functions, then apply it using either Itxi's or ghosu's method. Edited January 16, 2013 by steve40 Link to comment Share on other sites More sharing options...
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