fortie Posted January 13, 2013 Share Posted January 13, 2013 I have recently uninstalled all my mods and started fresh redownloading new mods and I just noticed 3 of the mods include a file called Spike. 2 mods are from 1 publisher/author/mod creator and the other from a different person. They all say to just overwrite the existing spike but if 1 mod adds armory into lists 1 mod does weapons and the other spike does guard onversatilns how can they possibly overwrite each other and still preform?Any ideas how and what it (Spike) actually is? Link to comment Share on other sites More sharing options...
Balbor Posted January 13, 2013 Share Posted January 13, 2013 is one of the mods Guard Dialogue Overhaul? Link to comment Share on other sites More sharing options...
jack013 Posted January 13, 2013 Share Posted January 13, 2013 http://skyrim.nexusmods.com/mods/23390 Link to comment Share on other sites More sharing options...
fortie Posted January 13, 2013 Author Share Posted January 13, 2013 I'm using guard dialogue overhaul and immersive armors and immersive weapons. All 3 use this "spike" and all overwrite each other. How can they function if they are all for different things Link to comment Share on other sites More sharing options...
Deleted3507349User Posted January 13, 2013 Share Posted January 13, 2013 If you read the description for Guard Dialogue Overhaul you'll see why it's in there and what it does (and why it's included with other mods). Link to comment Share on other sites More sharing options...
luzburg Posted January 14, 2013 Share Posted January 14, 2013 Its the same for both mods, to allow for compatibility. Link to comment Share on other sites More sharing options...
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