Kinkybabe Posted January 14, 2013 Share Posted January 14, 2013 It would be cool when NPCs give up, hide, and or kneel down, that you can talk to them, and have multiple things happen. Like either accept their surrender, where they'll then stop attacking you, and or run away, or even pay you off to stop them attacking you. I think this would be a great mod for immersion, since playing a good character who always wants to help etc, it feels wrong and breaks the immersion when I'm forced to kill an NPC thats given up the fight. Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted January 14, 2013 Share Posted January 14, 2013 I know what you mean. My never-do-wrong, protect all living, Drake also disliked the fact he had to kill like each and every single quest target or random encounter in this strange new world ever since he arrived. For his kind it is actually forbidden to kill, unless it can't be prevented by all means. Didn't make roleplaying him any easier. But this little mod always was a very good start:http://oblivion.nexusmods.com/mods/22392 Link to comment Share on other sites More sharing options...
Striker879 Posted January 14, 2013 Share Posted January 14, 2013 NPCs Yield works well with bandits etc. spawned from leveled lists, but your quest and named NPCs are excluded (they won't yield). Link to comment Share on other sites More sharing options...
Kinkybabe Posted January 14, 2013 Author Share Posted January 14, 2013 whoops, I just realized I put this in the wrong section >.<;;;; sorry.. Link to comment Share on other sites More sharing options...
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