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[LE] Topic Info Script - (End of topic script box) - Script does not always trigger


sornan

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Hello

 

Gotten the tutorial dialog stuff to finally work, but I am finding that, when in conversation with Bendu in game, if I click on the topic text (or hit enter) to instantly complete the current topic he is talking about (just like you do with vanilla convos), the script does not run which is in the 'end' script box of the topic info.

 

I would really like to know if this is some sort of bug, or is the tutorial advice on how to put script into Topic Info no longer valid?

 

Right now, I'm thinking of trying to put the code into the 'Begin' box instead, at least I know every time a new topic shows up in dialog that script has got to run no matter if the player completes the dialog early manually or not.

 

Beyond this, can't think of any other way around this odd issue right now.

 

Any input appreciated, and btw thanks to the people that help folks like us out, I'm actually getting closer to being able to work on my mod (I hope lol).

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Update :

I found out what was happening, during the last part of the conversation, I would click out of it, and the dialog session would end. I then checked the quest status, found it had not updated.. But then waited 5 seconds longer, checked again, and it indeed *had* updated properly. So, just because I had ended the conversation did not mean that his topic was finished (silent voice, text only), and once the silent voice file finished it's time, the script ran.

(Kind of a pain figuring this one out lol)

 

Topic Solved

Edited by sornan
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