djdelirius Posted January 15, 2013 Share Posted January 15, 2013 How do I add a mod to a working hold out list? I have tried the vanilla holdout and improvedholdout list but they do not work. I cannot find any fixes for the vanilla list either. Link to comment Share on other sites More sharing options...
quacko Posted January 15, 2013 Share Posted January 15, 2013 if you go to the form list section of the geck and type holdout in the filter section, two options will appeasr, a normal holdout list and an improved holdoutlist, just add the weapons to these and it should work :) Link to comment Share on other sites More sharing options...
djdelirius Posted January 15, 2013 Author Share Posted January 15, 2013 How do I add a mod to a working hold out list? I have tried the vanilla holdout and improvedholdout list but they do not work. I cannot find any fixes for the vanilla list either. I've tried both list but to no luck. I remember reading something about a bug in the way the holdout lists work though. Link to comment Share on other sites More sharing options...
quacko Posted January 15, 2013 Share Posted January 15, 2013 hmmm... i did this with a few weapons myself about a week or two ago and it worked fine, although i did, if i recall, put the weapons in both lists for it to work... Link to comment Share on other sites More sharing options...
quacko Posted January 15, 2013 Share Posted January 15, 2013 oh one other thing (and im not sure about this at all, it was just a thought that you might check out),i can imagine that a weapon has to be silent to work in the holdout list, as i said, im not sure at all about ths,but i think that all the weapons i added had the silenced thing checked... Link to comment Share on other sites More sharing options...
Xaranth Posted January 15, 2013 Share Posted January 15, 2013 It's likely that if you add them by hand, your weapons are getting 'eaten' by a later mod. Either use 'AddFormToFormList' from a one-shot script on your weapons,, or create a merged patch. Link to comment Share on other sites More sharing options...
Ironman5000 Posted January 15, 2013 Share Posted January 15, 2013 It's likely that if you add them by hand, your weapons are getting 'eaten' by a later mod. Either use 'AddFormToFormList' from a one-shot script on your weapons,, or create a merged patch.This. I have a lot of mods installed and my WIP is last in the load order but still registers my weapons fine, making this very reliable :biggrin: Link to comment Share on other sites More sharing options...
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