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weird shotgun damage bug


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im at my wits end with this - i seriously have no idea what could be causing it anymore. i noticed early on in a modded playthough that whenever i equipped a shotgun (and only a shotgun) the damage for all my other weapons would change wildly until i unequipped it. obviously i thought it was a mod issue at first, but i systematically disabled my mods one by one and tried new saves with each disabled in sequence, only to find that it still happened.

 

today, i finished a fresh install of the game, completely purged the directory and started from scratch, not even nvse installed. loaded the game vanilla to find this s*** is still happening with literally zero mods. does anyone have anything resembling an idea about why this might be happening? ive completely exhausted all troubleshooting options im aware of.

 

 

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Then I would say you failed in your attempt to "purge" the old game. Some remnant had to remain.

 

* Did you install Steam to it's default location? If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" or "C:\Program Files(x86)" folder tree was bad (they learned better, and don't do that any more but didn't change it for older games); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it. This is the single most important thing you can do to fix and protect yourself against problems in the future. As much of a PITA as that is, it's never going to be any easier than now. System updates often cause issues with games installed to these folder trees. With the game moved out of the default location you will not need to be running it as an "Administrator Account", which is safer. Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well.

Disabling "User Account Control" (UAC) only stops Windows from prompting you to grant "administrative" credentials to an application that the system says must have a "UAC elevation". Disabling UAC does not automatically then enable the permission for such applications. Instead, (for all intents and purposes) it automatically denies them. (Please read this MS article on how it works in Win10. The basics have been there since the inception of UAC with Vista.)

If you did move Steam out of the default location, then likely any access privilege problem is one of "File and Folder permissions" on the parent "root" folder under which you installed the games. If this is not set correctly to allow at least "System", "Administrators", and "Users" to have "Full Control" then you can't overwrite other files or make changes. You then (while logged in as an "Administrator Account") need to enable the "Properties | Security | Advanced | Change Permissions" setting of the parent folder to enable the box: "Replace all child object permissions with inheritable permissions from this object", so those changes get applied to the existing files and sub-folders.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so or had persistent problems. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept "up-to-date", and covers years of "lessons learned". It is NOT a list of various mods to install that happen to work on the author's machine. It addresses fundamentals underlying how to get the basic game and mods to work together.

-Dubious-

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appreciate the feedback, turned out to actually be a weird quirk of the game - looked to a random lp online after giving up for the day, seemed as though the guy had the same issue. further validated it by loading up my old console copy of the game and testing it myself. not sure why but shotguns just seem to act very strangely in the game.

 

since there isnt much to be done about it, im going to leave the thread here.

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The game displays the damage of all weapons adjusted by the ammo effects of your currently loaded ammo, even if those weapons don't use it. Since the default ammo for shotguns has something like a x1.2 damage multiplier, you'll see all other weapons adjusted by that much.

 

So other than that annoyance when viewing weapons in the pipboy and containers, it isn't much of a problem. Well, it is, because it can also change the damage and effects of things like mines you've laid that go off while you have that ammo loaded. but there's not much to do about that either.

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Wait so that means that if you have bean bags loaded a mine will deal 5% damage?

photo-40057215.jpg

 

 

 

Pretty much, yes. YOUR mines, that is. And it will cause fatigue like a bean bag impact.

And a mine will deal 175% damage with HP ammo loaded, but then faces a x3 DT increase in whatever it harms in the blast, etc.

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