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Silly issue - kmyQuest only has NONE in it


EnaiSiaion

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I have a chicken and egg situation. I can't use kmyQuest in a fragment because kmyQuest is not defined so it produces a compile error, but I can only select NONE in that dropdown until, I presume, I actually use kmyQuest in the fragment.

 

What do I do now? :whistling:

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Hm, so this apparently means you can't use kmyQuest in regular fragment scripts, and therefore you are not supposed to have functions in your fragment script. Well, that's where I went off the rails then.

 

Thanks!

No, it just means that you have to write those functions yourself and put them in a script on the quest that you then assign as kmyQuest in the drop-down menu above your quest fragment.

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