Univenon Posted January 18, 2013 Share Posted January 18, 2013 (edited) Right! So, I have this really odd missing Mesh in my game, complete with red diamond thing. It just strikes me as being an odd set of circumstances to get it to show up. See, the mesh only seems to be missing on my main character when he's outside at night. I've tried re-installing all of my mods a few times over, but I can't seem to find where it's gone missing. I do have Archive invalidation and have tried removing it and replacing it as well, just in case. Here's my load order: Fallout3.esmAnchorage.esmBrokenSteel.esmPointLookout.esmThePitt.esmZeta.esmProject Beauty.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMEnhanced Weather - Rain and Snow.esmMart's Mutant Mod.esmFellout-pipboylight.espFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].espRRRU +4.espDarNifiedUIF3.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - REBOOT.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - Weather Sounds in Interiors.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espProject Beauty- Point Lookout.espProject Beauty- Broken Steel.espMart's Mutant Mod - Project Beauty.espFellout-BrokenSteel.espFellout-Anchorage.espFellout-Zeta.espFellout-PointLookout.espFellout-Full.esp I doubt that my load order is perfect. I rather just threw it together with what information I could find on the various readmes that came with the mods. Any advice would be appreciated. Edited January 18, 2013 by Univenon Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted January 18, 2013 Share Posted January 18, 2013 Use BOSS to sort things right, because, for example, weather mods should be at the bottom of load-order, but you can fix some things manually. And red diamond I think is from the normal version of Project Beauty. Use HD version. Link to comment Share on other sites More sharing options...
BlackRampage Posted January 18, 2013 Share Posted January 18, 2013 Looks like you're also missing a compatibility patch for FOOK2 & MMM. See here for additional info and more: MMMFOOK2 Compatibility Patches by BAN Link to comment Share on other sites More sharing options...
blove Posted January 18, 2013 Share Posted January 18, 2013 You should start de-activating plugins until the missing mesh marker goes away and then at least you know what mod is causing it. It might just be a botched install. You are missing the MMMFOOK2 compatibility patches like BlackRampage mentioned. I do not think that there was ever a compatibility patch made for FOOK2 1.2OB or MMM 6.x with any version of Project Beauty. Wrye Flash and a bashed patch with import faces from PB would be your best option. Otherwise you are overwriting a ton of FOOK2 and MMM changes. Fellout is integrated in FOOK2 1.2OB, but if you want darker nights load "Fellout-Full.esp" after the FOOK2 plugins (the Fellout DLC plugins are completely integrated). Link to comment Share on other sites More sharing options...
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