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Missing Mesh


Univenon

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Right! So, I have this really odd missing Mesh in my game, complete with red diamond thing. It just strikes me as being an odd set of circumstances to get it to show up. See, the mesh only seems to be missing on my main character when he's outside at night. I've tried re-installing all of my mods a few times over, but I can't seem to find where it's gone missing. I do have Archive invalidation and have tried removing it and replacing it as well, just in case.

 

Here's my load order:

 

Fallout3.esm

Anchorage.esm

BrokenSteel.esm

PointLookout.esm

ThePitt.esm

Zeta.esm

Project Beauty.esm

CALIBR.esm

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

Enhanced Weather - Rain and Snow.esm

Mart's Mutant Mod.esm

Fellout-pipboylight.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Main [Hotfix].esp

FOOK2 - DIK [Hotfix].esp

RRRU +4.esp

DarNifiedUIF3.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - REBOOT.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Project Beauty- Point Lookout.esp

Project Beauty- Broken Steel.esp

Mart's Mutant Mod - Project Beauty.esp

Fellout-BrokenSteel.esp

Fellout-Anchorage.esp

Fellout-Zeta.esp

Fellout-PointLookout.esp

Fellout-Full.esp

 

I doubt that my load order is perfect. I rather just threw it together with what information I could find on the various readmes that came with the mods. Any advice would be appreciated.

Edited by Univenon
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You should start de-activating plugins until the missing mesh marker goes away and then at least you know what mod is causing it. It might just be a botched install.

 

You are missing the MMMFOOK2 compatibility patches like BlackRampage mentioned. I do not think that there was ever a compatibility patch made for FOOK2 1.2OB or MMM 6.x with any version of Project Beauty. Wrye Flash and a bashed patch with import faces from PB would be your best option. Otherwise you are overwriting a ton of FOOK2 and MMM changes. Fellout is integrated in FOOK2 1.2OB, but if you want darker nights load "Fellout-Full.esp" after the FOOK2 plugins (the Fellout DLC plugins are completely integrated).

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