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Can't add NPC's to a leveled List that have a script?


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I am creating a new leveled list of custom NPC's.

 

Basically just following how the bandits are done.

 

My NPC's have a script attached to them. When I first created the leveled list and tried to add them via the object list, they didn't show up. So I did some playing around and found, it I removed the script, they could be added to the leveled list.

 

I'm guessing it's impossible to have NPC's with a script added to a leveled list? Which would suck, because the script is kind of needed for what I am trying to achieve.

 

Basically, kind of like a bounty hunter, a leveled NPC will hunt down the player. However I have a scripted event for the onDeath of the NPC.

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No, scripts can be on levelled actors.

 

Example: any 'LVLVigilantOfStendarr'

 

The fault lies elsewhere.

 

Im inclined to think it doesn't, because if I remove the script I can add it to a lvled list. If I add the script back I cant. The only difference is the script being there or not.

Edited by tsdobbi
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I misunderstood. Sorry. I thought you couldn't attach scripts to a levelled actor.

 

I don't know then. I'll dig around a bit next time I'm in CK.

 

So you can't just add this script to a levelled actor, like any ambush actor and in the template data un-check 'Use Script'?

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I misunderstood. Sorry. I thought you couldn't attach scripts to a levelled actor.

 

I don't know then. I'll dig around a bit next time I'm in CK.

 

So you can't just add this script to a levelled actor, like any ambush actor and in the template data un-check 'Use Script'?

 

What I ended up doing was just writing a script to spawn them using a random number generator to make then vary.

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