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Armor invisible when worn


Werne

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Ok, I have a user saying that an armor I made for FO3 is invisible when worn. No red diamond representing missing meshes, just invisible. I remember having problems with that when I first started fiddling with outfits/armors but I can't for the life of me remember what was the problem at the time and how I solved it, it was a long time ago. And since the armor in question works just fine for me, I'm a little confused.

What could cause an outfit to disappear when player/NPC wears it?

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I would have a look at it but don't have FO3 right now...

 

Is the Upperbody Biped Object selected in the Armor window?

Is it flagged as playable?

Is the EquipType set to Bodywear?

 

Apart from incorrect paths I can't see much reason for this to happen unless it's actually a nif problem, but I wouldn't be much help there.

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UpperBody is selected, Playable checked, BodyWear set.

 

And I don't think plugin is the problem, it used to happen to me back when I started making armor mashups but I always fixed it in NifSkope.

 

Now if I could just remember what I did to fix it, that would be great.

 

 

 

BTW, I'm just comparing my armor to vanilla in NifSkope and I noticed SF_SHADOW_FRUSTUM shader flag is checked on mine but not on vanilla armor.

 

Maybe that's the problem, I'll change it and see.

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I'm gonna smack myself right in the forehead right now. http://forums.nexusmods.com/public/style_emoticons/dark/rolleyes.gif

Wrong file path, I have the same armor in two places in my data folder and I've been looking at the wrong one the whole time, packed the wrong one too. http://forums.nexusmods.com/public/style_emoticons/dark/facepalm.gif

Yes, yes, I'm an idiot. http://forums.nexusmods.com/public/style_emoticons/dark/yes.gif

Edited by Werne
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