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Modded armor graphical glitches


MrBojingo

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I'm getting some really irritating glitches with some armor lately. And they're all modded armor. They worked fine for a while, then out of the blue, they started glitching. Like spikes popping out of the body. Covering most of my screen. I cant see what i'm doing with these graphical glitches and have to remove the armor. And i liked these armors. And when an NPC had the armor on, being the center of the glitch, i had to walk around blind trying to find the NPC (due to the graphical glitch covering the screen, and forcing them to unequip the armor and steal it from them via pickpocket. Lately, i edited a couple armor meshes which caused the same issue. I never used to have these graphical glitches when editing armor meshes, but for some odd reason, i am now.

 

Can anyone help me out?

 

Screenshots below:

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That sounds like a weight slider problem. If the armor is not properly created equal for the _0 and _1 versions, you'll get those spikes if your character (or NPC) body weight is between 0 and 100.

 

For example, I'm currently working on some clothing and I have just the _0 version in game to test out. It looks great because my character is at 0 weight. But every time I go to Solitude, one of the NPCs is wearing the same outfit and it spikes like crazy because their weight is above 0.

 

As you can see, it blowed up real good.

 

Edit: fixed spelling malfunction.

Edited by Ragicka
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You know what? that actually makes sense. I remember reducing my weight from 100 to 99 a while back. Which is about the time things were messing up. However, that doesnt explain why other armors are messing up. I mean, when i use a backup armor, it works fine. But when i edit it and remove a branch, then it goes all screwy again.

 

Anyway, how do i change my weight again? I forget.

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Ok, you were right. It was a weight problem.

 

PROBLEM SOLVED! Thank you SOOOO much. Btw, i was 80% sure you were right so i felt real good trying it out. :-D

 

Also, if there's bundled trouble shooting thread.. this needs to be put in it. I looked ALL OVER the place googled my head out for like half a week and came up with nothing. Its like there's nothing on this issue. If someone else gets this problem, i dont see how they're gonna figure it out.

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No problem, I'm glad you got it sorted out. :thumbsup: Weight sliders can be tricky.

 

For further reference, this has been covered a few times in the forums. Use search terms like "Weight slider" or "exploding mesh" should get you a few hits. If you use 3DS Max, there's a good video tutorial

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