jgarling Posted December 17, 2008 Share Posted December 17, 2008 I am trying to make a perk that modifies the weight of certain items. I thought this would be simple, but there is no condition that seems to work. So I decided to make my own ability to cause the effect.... but the snag is that there is no "GetItem Value" condition. Therefore I can't make the ability look for the weight parameter. Or am I going about this wrong? Should I just use the script and write the perk my self?If so... what would I write I would still have to write something about GetItem value "weight" or perhaps Set Item Weight "x" anyone know what the commands are out there to set the item weight in the script using a perk rather than just adjusting them in the .esp. This is probably very easy, but I am at a loss. Thanks Link to comment Share on other sites More sharing options...
mogbert Posted January 9, 2009 Share Posted January 9, 2009 I was looking for something similar to this. So far the only clues I've gotten is that you can only do it with a 'Persistent Reference'. Which means it would work for a specific item, but not a random gun found on a raider or something. This may not be correct. I'm looking for a way to find and set the condition of the item, not the weight, but likely if there is a way, it will work for both. Link to comment Share on other sites More sharing options...
deliverance6 Posted January 9, 2009 Share Posted January 9, 2009 not sure if this'll help at all but try going thru some of the block-commands etc listed on the link below, hopefully one of them might have an answerhttp://geck.bethsoft.com/index.php/Category:Scripting Link to comment Share on other sites More sharing options...
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