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Need Help with Lap Dance Script that I have written.


Guest Messenjah

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Looking at your revised script, I think you'd be better off using package conditions to control those, rather than a scripted variable. Set up your basic packages, and have them run from timeStart to timeEnd; no need to fuss around with scripting it. Add a condition to the backages, a scriptVar like bPlayerInteraction or something, and just set the default to 0.
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You have repeating stages, but can you repeat the lapdance sequence at any time?

Yes, you can repeat the lapdance sequence at any time just by sitting down or stopping it by standing up. The repeated stages quest works perfect for this kind of thing.

Also, like Xaranth said, you'd be better off using package conditions.

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Guest Messenjah
Actually, I tried using package conditions.They still have to evaluate their packages to do anything. Otherwise, you end up with a real mess on your hands and everything ends up off-scheduel. I did this as a fix for that issue. They also have to rotate on-off stage with the other stage shows that are already at the wrangler so it has to be fairly precise. :( They always ended up off-schedual or just didn't do anything at all. They would start one package and it would never stop to let the next package begin. :( So they would just go to a chair and sit there all day long. Works flawlessly in my Skyrim mod however. I think Fallout is a bit glitched this way, unless they fixed it. I think actually Fallout 3 worked as well. Just never got New Vegas npc's to update their packages. :\
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Actually, I tried using package conditions.They still have to evaluate their packages to do anything. Otherwise, you end up with a real mess on your hands and everything ends up off-scheduel. I did this as a fix for that issue. They also have to rotate on-off stage with the other stage shows that are already at the wrangler so it has to be fairly precise. :( They always ended up off-schedual or just didn't do anything at all. They would start one package and it would never stop to let the next package begin. :( So they would just go to a chair and sit there all day long. Works flawlessly in my Skyrim mod however. I think Fallout is a bit glitched this way, unless they fixed it. I think actually Fallout 3 worked as well. Just never got New Vegas npc's to update their packages. :\

For some reason in FNV you have to use different type packages, for instance you can have a patrol, a travel, and a use item at, but having 3 travel packs will screw it up...at least that seems to be what fixed my problems I had with it.

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Guest Messenjah

Problem is, I need a number of travel packages to get her to do exactly what I need. :\ Found a solution though but it involves a GameMode script. Sucks that NV forces us to do this to it.

 

 

I'm still trying to figure out how to set up my lap dance portion but it may have to wait until the weekend.

 

 

Basically, I'm wondering about how to set up a system that involves tipping the dancer with an invisible activator..... maybe by having a triggerbox that, when she stands over it, the activator enables and you can select the activator to tip her while sitting? That way she doesn't have to keep prompting the player for tips and I could set it up so that after a certain amount of caps are in her inventory, she will remove articles of clothing just to make things interesting. After a few minutes she will prompt the player to either end the dance or to move on to the next mode. Could have a second triggerbox so that if the player gets up, she will stop dancing but if he walks out of the room and exits the trigger, she will default and the dance will end.

Edited by Messenjah
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