Zorkaz Posted July 19, 2020 Share Posted July 19, 2020 Can anyone tell me how birds work in the CK? There's the bird trigger zone and the bird marker. I linked them together and birds spawned. But they can't fly away. They just flatter their wings on the ground where the marker is. And yes I looked at vanilla data, that's how I found out how to do it in the first place ;) Link to comment Share on other sites More sharing options...
NikaCola Posted July 20, 2020 Share Posted July 20, 2020 It's a very complicated system! You need both the bird spawner and another trigger-box style activator in the CK (can't remember the name offhand, but it's got "bird" in the name) that defines where the birds can actually fly around to; if that's missing it probably explains why they can't fly anywhere. =) Link to comment Share on other sites More sharing options...
pra Posted July 20, 2020 Share Posted July 20, 2020 There is a pack-in which includes birds, markers etc. You could use that, or look at how it works. It is a complicated system indeed. Birds are Activators, not Actors, they have scripts on them which make them play animations and fly. I think the scripts find their markers and zones through linked references. Link to comment Share on other sites More sharing options...
Zorkaz Posted July 21, 2020 Author Share Posted July 21, 2020 I think I found out by looking at the script and the placed counterparts BirdZone-->LinkedRef-->BirdMarker--->LinkedRef--->BirdMarker2--->LinkedRef (And so on...) So it's a chainlink Link to comment Share on other sites More sharing options...
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