donatzbb Posted July 21, 2020 Share Posted July 21, 2020 Voted other: BNS Link to comment Share on other sites More sharing options...
Oynlen Posted July 21, 2020 Share Posted July 21, 2020 I use a combination of about 9 mods to perfect my greenery, obviously adding anything else would probably mess it up. Only 2 are on your list,1 has been mentioned (BNS LOD https://www.nexusmods.com/fallout4/mods/38872 go to files and pick the BNS one) Also at least 3 on your list ruin framerates, would i be trusting anyone's opinion if they use them,i think not. Honest opinion of someone that spent the last 2 days messing around with greenery (also changing enb and weather mods) to get my new playthrough looking perfect.The winners are : Vivid Fallout all in one True Grass Pine Trees redone Delightful ivy (this one to overwrite the other not so nice ivy) Commonwealth conifers redux Commonwealth conifers redux tree placement patch BNS BNS LOD (Main page is neuraLOD) Verdant Wasteland ( This will add a yellow tone to your enb and change the day cycle to summer, starts getting light around 5 , dark around 9, if you look in the mod folder you can find the two enb file {double click the creation kit symbol} you cannot delete them,but you can copy and paste your two enb files with the same name to overwrite them and remove the yellow tone) It is worth the trouble to make BNS look a lot better. Also for the look i use : water enhanced , lily pads and pond scum remover, vivid weathers and vogue enb (This may have other enb leftovers altering it slightly as i have just been downloading and overwriting files,instead of deleting them) This may have been a longer in depth answer than you or anyone else wanted,but i thought it was better than: No, dont do it ,the ungrateful children will complain if you do, wait for them to comment about the lack of LOD and how they wish the mod author would someday make it. Then add it and wait for the inevitable comments about how they wish there was no LOD and the mod author would someday remove it. Or you could make it optional and wait for them to complain about something else,then again if it's an option what is the point of this question. Hmmm, you know because you spent two days messing with green mods huh? So which are the 3 mods that ruin frame rates? Because for me, ENB's seems to drop the most frames when using, but its been a long time since I tried any green mod that breaks precombines. I know they are of course bad. Link to comment Share on other sites More sharing options...
SnakeSlippers Posted July 22, 2020 Share Posted July 22, 2020 I'm actually running a winter playthrough but I grabbed dam near every landscape mod to mix and match for certain textures to give me some color. BNS - For trees. Other tree mods break precombines and/or lag. BNS is smooth for me and places trees everywhere. And it comes with landscape textures.Fallout seasons - Has every type of season so that's pretty good. Nature's Awakening - Has the best looking plants and grass, imo. I'm trying to get the author back to it to finish up the missing textures. Looks way better in game then the screenshots. Every other grass/landscape mod is pretty much the same just different shades of green for things.And every mod I went through I was never happy, I had to mix and match alot of them. Link to comment Share on other sites More sharing options...
ShabnamHoward Posted July 23, 2020 Share Posted July 23, 2020 I'll release a new worldspace and might provide optional LOD for people who use greenery mods. I want to find out which one are popular. I'll be very interested in studying this- I need to do some indigenous species of trees and need to know what are best practices to keep frame rates high while conveying a natural impression of the specimens. Can you direct me to any youtubes or mod that exemplify best practices on these challenging areas? Link to comment Share on other sites More sharing options...
terrymatrix Posted July 23, 2020 Share Posted July 23, 2020 If a mod says "bUseCombinedObjects=0" don't use it if you like your framerates.One of the mods is unsupported because of issues and A forest dropped my frames to 20 in places with god rays and shadows disabled. (I have been playing on ultra with 242 mods at 60 fps with my list) Link to comment Share on other sites More sharing options...
ShabnamHoward Posted July 23, 2020 Share Posted July 23, 2020 I guess I don't understand when a modauthor would want to turn off combined objects in cases other than testing. Link to comment Share on other sites More sharing options...
Zorkaz Posted July 24, 2020 Author Share Posted July 24, 2020 1. Precombined objects can't be scrapped2. Precombined Meshes override the existing trees reverting them back to their vanilla counterparts. Link to comment Share on other sites More sharing options...
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