Gikon Posted December 17, 2008 Share Posted December 17, 2008 Hey you guys remember multiplayer oblivion ( http://csusap.csu.edu.au/~mloxto01/index.htm ), Now that I think about it, This should also work with fallout 3 with just a little bit of tweaking...What do you guys think? Link to comment Share on other sites More sharing options...
thewaronandrew Posted December 17, 2008 Share Posted December 17, 2008 Well, after two years it is still in Alpha. That says something about how probable it is for Fallout 3. Link to comment Share on other sites More sharing options...
Gikon Posted December 17, 2008 Author Share Posted December 17, 2008 Well, after two years it is still in Alpha. That says something about how probable it is for Fallout 3.That is because the devs for it left the project. It works and all that.. But It still needs some work.There was also a whole online small mmo for it at one point (from what I can tell from the remains of their forums) Link to comment Share on other sites More sharing options...
jgarling Posted December 18, 2008 Share Posted December 18, 2008 I think the problem here lies in VATS. VATS slows time down to a crawl.... meaning that the other player would also be slowed down... which would be a blast I am sure for them... every 2 seconds in combat. Link to comment Share on other sites More sharing options...
Lessabos Posted December 18, 2008 Share Posted December 18, 2008 easy to resolve VATS ban it ..... there are bigger problems Link to comment Share on other sites More sharing options...
Gikon Posted December 18, 2008 Author Share Posted December 18, 2008 Yea VATS is not really needed, Hell I get better aim doing it myself. Link to comment Share on other sites More sharing options...
Irontaxi Posted December 18, 2008 Share Posted December 18, 2008 so what where the problems with the system? anyone know? Link to comment Share on other sites More sharing options...
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