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Yet another CTD, but how do I spot where its going kapoot?


godoman

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I have installed quite a few mods on Skyrim and made sure of compatibilty with on another. I've even got everything loaded up in TES5Edit without a hitch,

yet when I go into the game and go through the very first part of the intro where I'm being carted off to be beheaded, the game CTDs just a few secs after the Eldar Scrolls intro-title.

 

Please could someone direct me to the right place that could shed some light on this matter, or teach me what to do to remedy it?

 

BOSS appears normal, then again I'm a basic user and I'm just going by how much I've learnt...which I've admitted is basic...v.basic. But it appears normal. :confused:

 

Please help.

 

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

Skyrim.esm Active
Update.esm Active
Dawnguard.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
ApachiiHair.esm Active
ApachiiHairFemales.esm Active
ApachiiHairMales.esm Active
ClimatesOfTamriel.esm Active
SPIKE.esm Active
HighResTexturePack01.esp Active
HighResTexturePack02.esp Active
unofficial skyrim patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HighResTexturePackFix.esp Active
unofficial dawnguard patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
unofficial hearthfire patch.esp Active
NPC_Overhaul_1_1_.esp Active
IceBreaker's Improved Reverb-v0.02-Cleaned.esp Active
Improved Combat Sounds v2.2.esp Active
EnhancedLightsandFX.esp Active
ClimatesOfTamriel-Dawnguard-Patch.esp Active
ClimatesOfTamriel-Dungeons-Hardcore.esp Active
ClimatesOfTamriel-Interiors-Warm.esp Active
MintyLightningMod.esp Active
MintyLightningMod_COT_Patch.esp Active
StaticMeshImprovementMod.esp Active
densegrass.esp Active
Disease Descriptions.esp Active
Convenient Horses.esp Active
chesko_lorebasedloadingscreens.esp Active
DEAsprint&jump.esp Active
Note: Won't work if sprint/jump key is remapped to mouse button.
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
WetandCold.esp Active
SkyUI.esp Active
iHUD.esp Active
Cloaks.esp Active
Cloaks - No Imperial.esp
Note: Use only one cloaks*esp
Cloaks - Player Only.esp
Note: Use only one cloaks*esp
hothtrooper44_ArmorCompilation.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
MashupUNP.esp Active
IA6npc01.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
DeadlyMonsters.esp Active
run for your lives.esp Active
when vampires attack.esp Active
the paarthurnax dilemma.esp Active
Immersive Weapons.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
dD - Enhanced Blood Main.esp Active
dD-Dawnguard-EBT Patch.esp Active
RealisticRoomRental.esp Active
RRR_Hearthfire-Patch.esp Active
open cities skyrim.esp Active
dD - Realistic Ragdoll Force - Realistic.esp Active
Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
SkyRealism - Time and Travel.esp Active
BFSEffects.esp Active
DeadlySpellImpacts.esp Active
DeadlySpellImpacts - Two Fire.esp Active
FNISspells.esp Active
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.
Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Combat.esp Active
SkyRe_EncounterZones.esp Active
SkyRe_EnemyAI.esp Active
SkyRe_EnemyScaling.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
SkyRe_StandingStones.esp Active
SkyRe_hothtrooper44_ArmorCompilation.esp Active
dD-No Spinning Death Animation.esp Active
Beards.esp Active
Presets 2-3.esp Active
3DNPC.esp Active
moveitLWT.esp Active
AmazingFollowerTweaks.esp Active
PC Exclusive Animation Path - Argonian.esp Active
PC Exclusive Animation Path - Breton.esp Active
PC Exclusive Animation Path - DarkElf.esp Active
PC Exclusive Animation Path - HighElf.esp Active
PC Exclusive Animation Path - Imperial.esp Active
PC Exclusive Animation Path - Khajiit.esp Active
PC Exclusive Animation Path - Nord.esp Active
PC Exclusive Animation Path - ORC.esp Active
PC Exclusive Animation Path - RedGuard.esp Active
PC Exclusive Animation Path - WoodElf.esp Active
SkyRe_Races.esp Active
Purewaters.esp Active
RaceMenu.esp Active
RaceMenuPlugin.esp Active
Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
Bashed Patch, 0.esp
ReProccer.esp Active

 

 

 

 

 

PLUGINS=
SKSE Version: 0.1.6.6
CFM_extensions.dll
SKSE_Elys_Uncapper.dll Version: 1.14.3.0

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality.
PC Exclusive Animation Path - 0 - Main.esp Active
nu_female_improvements.esp Active
betterinns.esp
betterwinterhold.esp

 

 

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Well, crashes at the menu are often related to a mod missing the required .esm or other dependency. So the first thing I would do is go back and read all of your mods' requirements--make sure that you have downloaded the appropriate version for some with Dawnguard and not Hearthfires.

 

Then I would choose which cloaks to use--you have to pick 1 and disable the other two.

 

Then I would manually place the mods BOSS does not recognize.

 

I don't know how well Skyre and Skyrealism play together, but I know Skyre is fairly finicky, so I would double check the compatibility of all your mods with Skyre. And also recheck your weapons mods--did you use the reprocessor, and did you follow the instructions properly? If not, that could be the ctd cause.

 

If you have jusr started a new game with all of those mods, I'd suggest that it would be easier and less time consuming in the long run to completely remove all skyrim related files, reinstall the game from steam, and then slowly ad mods, running boss and then playing a while to make sure it is working properly before adding anything else. If you really want Skyre, then I'd start with that--then when you add new mods slowly, you will be able to much more easily identify the problem, and wither fix or do without that mod. Like Skyre says, it is a huge mod that has a number of incompatiblilties, so slow, judicious additions are really the least frustrating method, in my experience.

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