Baconsama Posted January 23, 2013 Share Posted January 23, 2013 (edited) Well this is what heppened: I installed colorwheels overhaul to get some of the mods,and then overwrited it with Roberts female body and the BBB pack (I did choose the H cup,and lower M or L body),after I launched the game I noticed that my view was way too high,and I had problem activating objects such as doors and talking with NPCs.For instance the 3rd person is apparently normal,but having the cursor issues,and when I use the 1st person view,it's in the roof height,and I have to sneak and look down a lot to activate something. To fix it I installed coronerras,then roberts male ,then the female body,than the HGEC cups,it didn't work,then I tried the same thing,but with growlf's skeleton,and no success as well. This happened with me before and I fixed it by overwritting some mods,but I don't remember which ones anymore. Can anyone help me with this problem?Please this thing is making the gameplay horrible =/ (Ohh and sorry I didn't post screenshots even by modifying the ini file I didn't find them,and ALL the mods said above are updated) Edited January 23, 2013 by Baconsama Link to comment Share on other sites More sharing options...
Striker879 Posted January 23, 2013 Share Posted January 23, 2013 Are you or have you ever in the past used Deadly Reflex/Unnecessary Violence? Link to comment Share on other sites More sharing options...
Baconsama Posted January 23, 2013 Author Share Posted January 23, 2013 Yes,I'm using deadly reflex (latest version with NifSE plugin and the compability esp) (by the way always I press V for the extra action my game crashes,if you guys don't mind saying a way to fix that too,if possible). Link to comment Share on other sites More sharing options...
Striker879 Posted January 23, 2013 Share Posted January 23, 2013 Have you tried the BBB DeadlyReflex6UnnecessaryViolenceII CompatibilitySkeleton? Not sure if it includes a first person skeleton or not (if not try copying the skeleton.nif from the meshes\characters\_male folder to meshes\characters\_1stperson folder (after backing up the skeleton.nif that is currently in your meshes\characters\_1stperson folder of course) Link to comment Share on other sites More sharing options...
Baconsama Posted January 24, 2013 Author Share Posted January 24, 2013 That compability skeleton did the trick,thanks for helping me out dude =) Link to comment Share on other sites More sharing options...
Striker879 Posted January 24, 2013 Share Posted January 24, 2013 (edited) No problem. Did it include a first person skeleton or did you need to use the trick? - Edit - Downloaded it to check it out ... I see now that it is only the first person skeleton. Edited January 24, 2013 by Striker879 Link to comment Share on other sites More sharing options...
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