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Neckseam only on High Elves Female


NullKore35

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Hello everyone,

recently I've noticed that every high elf female in my game has neckseams,while the other races are fine high elves have this weird different color scheme for head and body and it just looks awful.

Here some photos that show both normal races and high elves https://imgur.com/a/YhcFVMS

 

My load order:

00  Oblivion.esm
01  Windfall.esm
02  All Natural Base.esm  [Version 1.38]
03  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]
04  Francesco's Optional New Items Add-On.esm  [Version 5.0]
05  Francesco's Optional New Creatures Add-On.esm  [Version 5.0]
06  Cobl Main.esm  [Version 1.74]
07  Morrowind_ob.esm  [Version 0.65]
08  Unofficial Oblivion Patch.esp  [Version 3.5.6]
09  Oblivion Citadel Door Fix.esp
0A  DLCShiveringIsles.esp
0B  Unofficial Shivering Isles Patch.esp  [Version 1.5.9]
0C  Francesco's Creatures and Items Resources.esp  [Version 5.0]
0D  All Natural.esp  [Version 1.38]
0E  All Natural - SI.esp  [Version 1.38]
0F  Immersive Interiors.esp  [Version 0.8.1]
10  Immersive Interiors - Bravil.esp
11  Immersive Interiors - Imperial City.esp  [Version 1.5]
12  Immersive Interiors - Landscape Addon.esp
13  GOSH.esp
14  All Natural - Real Lights.esp  [Version 1.38]
15  WindowLightingSystem.esp
16  AliveWaters.esp
17  AliveWaters - Koi Addon.esp
18  AliveWaters - Slaughterfish Addon.esp
19  Book Jackets Oblivion.esp
1A  DarNifiedUI Config Addon.esp
1B  kuerteeCleanUp.esp
1C  OblivionReloaded.esp
1D  QZ Easy Menus.esp
1E  Enhanced Hotkeys.esp  [Version 2.3.1]
1F  DLCHorseArmor.esp
20  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
21  DLCOrrery.esp
22  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
23  DLCVileLair.esp
24  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
25  DLCMehrunesRazor.esp
26  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
27  DLCSpellTomes.esp
28  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
29  EVE_StockEquipmentReplacer.esp
2A  Immersive Weapons.esp
2B  New Frostmourne Sword by Jojjo v1_0.esp
2C  Weapons Of Morrowind.esp  [Version 1.0]
2D  DLCThievesDen.esp
2E  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
2F  Francesco's Optional Dungeon Chest Loot.esp  [Version 5.0]
30  Francesco's Optional Dungeon Chest Locks.esp  [Version 5.0]
31  Francesco's Optional House Chest Loot.esp  [Version 5.0]
32  Francesco's Optional New Adventurers.esp  [Version 5.0]
33  Francesco's Optional Vendor Tweaks.esp  [Version 5.0]
34  Cobl Glue.esp  [Version 1.73]
35  Cobl Si.esp  [Version 1.63]
36  Cobl Tweaks - SI.esp
37  Fransfemale.esp
38  Weapon Expansion Pack for Oblivion Nthusiasts.esp
39  Morrowind_ob.esp
3A  Morrowind_ob - UCWUS.esp  [Version 1.5.1]
3B  Morrowind_ob - Chargen and Transport Mod.esp  [Version 12]
3C  Morrowind_ob - MorroblivionTreeReplacer.esp
3D  Morrowind_ob - Morroblivion Maps.esp
3E  Morrowind_ob - Conversation.esp
3F  Ivellon.esp  [Version 1.8]
40  7roads.esp
41  BrotherhoodRenewed.esp  [Version 1.1.2]
42  OLDArchfiend.esp
43  The Forgotten Dungeon.esp
44  The Underking.esp
45  The Crimson Queen.esp  [Version 2.1]
46  Windfall.esp
47  DLCBattlehornCastle.esp
48  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
49  DLCFrostcrag.esp
4A  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
4B  Knights.esp
4C  Knights - Unofficial Patch.esp  [Version 1.1.8]
4D  Oblivion Uncut.esp
4E  Archfiend-OblivionUncut Patch.esp
4F  DLCBattlehorn-OblivionUncut Patch.esp
50  EVE_KnightsoftheNine.esp
51  KORE- Blood Drinker Umbra.esp
52  The Lost Spires.esp
53  Morroblivion Conversation - The Lost Spires Patch.esp
54  MannimarcoRevisited.esp
55  ReclaimSancreTor.esp  [Version 1.0.5]
56  Harvest [Flora].esp  [Version 3.0.0]
57  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
58  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
59  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
5A  Auto Update Leveled Items And Spells.esp  [Version 1.2.5]
5B  EVE_ShiveringIslesEasterEggs.esp
5C  GMArcheryRebalance.esp  [Version 1.0]
**  Grass Overhaul.esp
5D  Improved Fires and Flames - Increased Sound.esp
5E  P1DkeyChain.esp  [Version 5.00]
5F  Relevant Scrolls & Potions & Staves.esp
60  RefScope.esp  [Version 2.1.2]
61  MidasSpells.esp
62  SigilStoneSelector.esp
63  Denock Arrows.esp
64  DKImperials.esp
65  Cobl Races.esp  [Version 1.52]
66  Oblivion_Character_Overhaul.esp  [Version 2.0]
67  OCO_DLCHorseArmor_Patch.esp
68  OCO_DLCOrrery_Patch.esp
69  OCO_DLCMehrunesRazor_Patch.esp
6A  OCO_DLCThievesDen_Patch.esp
6B  OCO_KnightsOTN_Patch.esp
6C  OCO_UOP_USIP_Patch.esp
6D  bgMagicEV.esp  [Version 1.7EV]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.38]
6E  NecroLich.esp
6F  Secrets Of Angalayond Cey.esp
70  Practical Training.esp
71  GOSH - All Natural Patch.esp  [Version 1.0]
72  Ultimate Leveling.esp  [Version 1.9.5.2]
73  morrob_damolagbal_fix.esp
74  Knights Patch.esp  [Version -02]
75  Bashed Patch, 0.esp
76  Maskar's Oblivion Overhaul.esp  [Version 4.9.4.2]

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I see that you use Oblivion Character Overhaul v2, which means you have Blockhead installed and working, so if you want to do a test of what I propose you have all the technology required.

 

I use the High Elf textures (both male and female) from Female Body Retextured to do a PerRace Blockhead override.

 

Look in the Female Body Retextured version 1.2 extracted download and in the "13 High elf own texture" folder you'll find textures\characters\highelf\female and textures\characters\highelf\male folders. The footfemale.dds and footmale.dds files found in those folders will be your source files.

 

Next in your game's folders create the following folder paths:

 

Oblivion\Data\Textures\Characters\BodyAssetOverrides\PerRace\F

Oblivion\Data\Textures\Characters\BodyAssetOverrides\PerRace\M

 

Copy footfemale.dds from the Female Body Retextured source and paste it into the Oblivion\Data\Textures\Characters\BodyAssetOverrides\PerRace\F folder and rename the file to High Elf_Foot.dds (so now you will have Oblivion\Data\Textures\Characters\BodyAssetOverrides\PerRace\F\High Elf_Foot.dds) and then do the same for the source footmale.dds from Female Body Retextured except it goes into the M folder (giving you Oblivion\Data\Textures\Characters\BodyAssetOverrides\PerRace\M\High Elf_Foot.dds).

 

Note the space in the renamed file names High Elf_Foot.dds not HighElf_Foot.dds (the name must match exactly to what you see in the race menu for capitalization, special characters and spaces).

 

I see that I haven't done the same for the HandFemale.dds file from Female Body Retextured (guess I don't see enough difference to notice) ... if you were going to use that file it would be renamed to

PerRace\F\High Elf_Hand.dds (Roberts Male don't use a separate file for hands, and what is in Female Body Retextured's highelf\male folder is only compatible with Roberts Male). The other files found in the Female Body Retextured highelf\female folder are for the vanilla game body (i.e. not required if you are using HGEC).

Edited by Striker879
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Hey,thanks a lot for the help,they look much better now but neckseams are still slightly visible,with lights and stuff I don't pay much attention to it but in the inventory for instance it's still visible,not like before of course.

 

Do you use Seamless - OCOv2 already? If so there may be some problem with it's installation ... if not then it is the current state of the art for reducing neckseams.

 

One of the roots to the neckseam problem is the way that normal maps (the _n.dds files) align between the head mesh and body mesh (as well as a mesh vertices alignment problem). The seamless series for bodies and equipment are as good as we presently have but there are further limitations imposed by the vanilla game at an individual NPC level that are still unresolved (Bethesda really crushed the colour and/or tone sliders for certain NPCs, and neither the vanilla game nor seamless EGT files can transfer the extreme slider info from head to body).

 

If you are looking for every single NPC in the game to lose the neckseam you will need to roll up your sleeves and do some editing in the CS.

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Yes I use seamless,it's not a problem anymore don't worry,neckseams are either nonexistent or slightly visible which is enough to not let my eyes bleed haha,talking about individual npcs ,well if the NPC is really important and it has a serious neckseam I'll tinker a bit with it,thanks again for the help and the information!

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