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need geck help for sound and patrols


crimsonsteel

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to put it simply:

need to import gun sound, in wav format, dont know how.

~edit~

actually scratch the thing about sound, i just found it after ages of looking. hehe the npc men actually lead me to where i needed to import sounds...right click under the tab of sounds. dam im stupid. o.0'

 

i got a new npc, non hostile, regular town person i want walking through a flat, virtually free of obstacle course, with navmesh already done. ive set up the course fine, but he just stands there, ive linked him to the 1st chain, but still he wont walk it.

~edit~ dammit. after ages of looking, i just gave up and started messing around with other npc's patrols. forgot to put in the ai-package telling the npc to start off on the track. problem solved.

 

help plz

~edit~

dont need it, ty for looking anyhow, just shows theres some ppl who care. or something.

 

If ur the one needing the help, my mod is basic. a room that will *later* contain many npc's. currently housing one. aimed to be like the cafe of broken dreams in fallout 2. the scripting and w\e is pretty basic, i mean, hey, i can do it, and im like nub h4xor. anyhow, if ur looking for the info

 

http://www.fallout3nexus.com/downloads/file.php?id=1703

and the things you should be looking for:

under "quest": "CafeofBrokenDreamsQuest"

under "npc": "SetGhoul" (as in Set from fallout 1)

in the "cellview" window: "CafeofBrokenDreamsInterior" (you gotta scroll right a couple of times cos the map is way off to the right)

under "voice type": "SetVoice"

 

"Set" is the character currently in the mod. there will be more.

 

hope this helps. i know a couple of people are going thru the hell i went thru.

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