jeonitsoc Posted January 25, 2013 Share Posted January 25, 2013 Hi, i have many followers, id like to have a single place to find them after i dismiss them, id like that place to be Jorrvaskr, but it is divided in two areas, so i would like to have them merged in a single one, with corrected nav mesh to let them wander around, etc. im noob to modding, right now im trying by myself on the CK to merge everything togheter but it's quite hard, any suggestion is welcome. i've opened the JLQ, copyed everything, pasted in the Jorrvaskr interior, and right now i'm trying to fix them togheter... im so noob. After that i guess it will be needed some modification so that the NPC don't disappear from jorrvaskr merged with JLQ to appear in the real living quarter; i repeat, im noob and any suggestion to do this is welcome, or if you are a pro modder and you need few minutes to do it, well, thanks; but still, id like to learn how to do it; i had some experience in the age of morrowind but i've never made or edited an interior so im navigating through tutorials right now... peace. Link to comment Share on other sites More sharing options...
TheGreenLion Posted January 25, 2013 Share Posted January 25, 2013 (edited) I've done something similar with my mod Skyhammer Hold, you can check it out in the CK for ideas. The trouble will be having the old JLQ cell still in game, so you might want to remove it. But, I'd poke through the markers and trigger boxes to be sure they look identical in the copied area. For example, if one of Nadja's AI packages is linked to an Xmarker in the old cell but the link isn't shown in the new cell you'll have reroute the link to that one. I don't mind saying that it could become a pretty large project with a quickness, but if that's what you are after I'd stick with it and see if you can't make it work. :biggrin: Edited January 25, 2013 by TheGreenLion Link to comment Share on other sites More sharing options...
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