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Has anyone thought of adding/restoring cut in-game content ?


AdayDr1en

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As we've seen previously with Fallout 3 and NV, Bethesda's left quite a lot off the plate, in terms of in-game content.

 

But what I'm talking about here is cut, broken, unfinished, or disabled in-game content for Skyrim.

 

Such as..

 

- In game character dialogue - (Like the originally disabled dialogue as used by Guards, which has been turned over by this mod, http://skyrim.nexusmods.com/mods/23390)

 

- In game event conditions or factors,

 

[unused scripts and data for the Civil War campaign, http://www.gameskyri...t-t218575.html]

 

[An unused script that showed(but not limited to) for Hrongar to originally replace Yarl Balgruf for the Whispering Door quest, and that either of his other children would/could commit patricide.]

 

[For the Dark Brotherhood quest, an alternative start, and an alternative victim that could have optionally been taken over Grelod the Kind.]

 

- Quests,

 

[Hauntings]

 

[boethia's Bidding]

 

[Trius's Trinket]

 

[Collecting the Edda]

 

[Animal Pelt Collection]

 

[Winterhold's Rogue Wizard]

 

-Locations*Interior/Exterior,

 

[The Windhelm Pit Arena, as well as associated NPCs, Dialogue, and Scripts - http://tcrf.net/The_...he_Windhelm_Pit)]

 

[The Lost Man's Reprieve In]

 

[Hoarfrost Grotto]

 

[Cidhna Mine's Obscured Passage]

 

-Unused or non-existent keys/houses,

 

[iron Tree Mill, Trallius's House, Longhouse, Wintersand Manor, and Argi's Hut.]

 

(For more info on the above as mentioned, see to this page - http://tcrf.net/The_...olls_V:_Skyrim, as well as http://www.uesp.net/...finished_Quests)

 

And it's not just Skyrim itself that has a butt load of content missing, but it's DLCs as well.

 

Check out this page about the Dawnguard DLC, [http://tcrf.net/The_...rim/Dawnguard].

 

And speaking of cut content, a FNV modder actually did something similar from the New Vegas section of Nexus. Check out his work, http://newvegas.nexu.../users/3010984.

 

I would personally love to see the above as mentioned re-implemented into the game. I just think it would make for a much fuller and immersive experience.

 

I mean, I'd do it if I could, but I can't.

 

So, the real purpose of this post was to see if the idea had been taken into consideration by others.

Edited by AdayDr1en
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There are several mods that restore cut content, and several more in progress. Of course, some content was cut because Bethesda decided to do different things with various character stories. But for example:

 

- Research Thief restores a cut College of Winterhold quest.

 

- So does Missing Apprentices.

 

- My own ESF: Companions Guild mod restores some cut content to the Companions questline, including the Animal Pelt Collection quest.

 

- There's an ambitious project here that will be restoring a lot of Civil War cut content.

 

- And there's a project in-progress here to restore some of the Windhelm Pit content.

 

Also worth mentioning that the Unofficial Patches make numerous small "restorations" of content that wasn't working properly.

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  • 3 months later...

 

is there any chance to actually put back all those cut-contents into the game?

No. Because it would be huge project, that's why it's done with mods that add single parts of the cut content.

 

Bethesda left out quite a lot stuff. (But far less than what was left out of Fallout New Vegas)

i recall someone doing something similar for new vegas, but its multiple small mods instead of one big one. i think its still being worked on as of today.

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