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Load Order Questions concerning Better Cities


MRELEKTRIK

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I have been having issues getting my better cities mod to display correctly. I have tried using boss but still can't seem to get my load order just right. The problem happens in the Imperial Cities Arcane University. The Outer Walls, some stairs and the main central building are not displaying. I use only a few mods and this is the load order boss sets me up with:

oblivion esm

better cities esm

shivering isle esp

better cities esp (permanent resources)

window lighting esp

dlc esp's (8 in all)

kotn esp

coulorwheels's sexy tavern esp

cw's skyrim outpost esp

cw's db sanctuary esp

cw's ayleid shrine esp

cw's pym companion esp

cw's oblivion overhaul esp

better cities full esp

better cities vwd for ic esp

better imperial city esp

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Would you post your load order from Wyre Bash? You can do that by opening Wrye Bash, clicking the Mods tab, right clicking next to File, and clicking List Mods. Paste into the forum post. It will include the spoiler tags.

 

Video of instructions:

Edited by talveren
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where can I download wyre bash. I have never used it before.

 

You can get it from the nexus. http://oblivion.nexusmods.com/mods/22368.

Once you've got it installed, you'll want to run start -> all programs -> Wrye Bash -> Wyre Bash (Standalone) - Oblivion.

 

Wrye bash is a sort of catch all of useful Oblivion utilities. If Hickory comments, he's the expert and I'd listen to him if he does. I use it and it's helped me troubleshoot a lot of my mod problems.

Basically, once you have Wrye Bash installed, it will read your Oblivion\Data folder and generate a list of mods that will show up in that mods tab I talked about. It integrates with BOSS so you can launch BOSS from it (once you've made sure the integration is enabled) and it will get the load order from that. Make sure your mods are all checked off in a green box at least before you create the bashed patch (see second half of video) A green checkbox with a check mark in it means installed AND activated.

 

The first half of this video is about that integration with BOSS:

 

 

 

Eventually, we're going to tell you to create a bashed patch because it helps resolve a lot of conflicts. It may be that's all you need to do, but without seeing your load order we won't be able to tell.

Edited by talveren
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This is the load order boss gave me just now

 

Active Mod Files:

 

00  Oblivion.esm
01  Better Cities Resources.esm  [Version 5.2.5]
02  DLCShiveringIsles.esp
03  Better Cities .esp  [Version 4.7.0]
04  WindowLightingSystem.esp
05  ImprovedSigns.esp
06  DLCHorseArmor.esp
07  DLCOrrery.esp
08  DLCVileLair.esp
09  DLCMehrunesRazor.esp
0A  DLCSpellTomes.esp
0B  DLCThievesDen.esp
0C  DLCBattlehornCastle.esp
0D  DLCFrostcrag.esp
0E  Knights.esp
0F  Colourwheels Sexy Tavern HGEC.esp
10  Colourwheels Sexy Skyrim Outpost HGEC.esp
11  Colourwheels Sexy Dark brotherhood.esp
12  Colourwheels Sexy Ayelid Shrine.esp
13  Colourwheels Sexy Pym Companion.esp
14  Colourwheels Sexy Oblivion OverHaul.esp
15  Better Cities Full.esp  [Version 5.2.5]
16  Better Imperial City.esp  [Version 5.2.4]
17  Colourwheels Sexy Arena Revised HGEC.esp

 

 

This last mod in the load order is unrecognized by boss.

Edited by MRELEKTRIK
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it creates a bashed patch by default. If you want it to include your mods, you need to rebuild it.

 

That particular screenshot looks like a known issue. If you leave that area, save, load the new save and come back to the Arcane University, do you still have the hovering doors?

 

 

Also, when we're done with this, I would highly recommend you install the unofficial patches. There's one for the game, one for shivering isles, and one each for the DLC.

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Ok, what I would do at this point is the following:

 

1. Rebuild your bashed patch. The directions are in the video I linked to earlier. Check and see if it works.

If it doesn't work then go to the next steps.

2. Disable all of the CW mods

 

If the bug still occurs, then uninstall CW, Better Cities, Signs, and lighting. Make sure you can launch the vanilla game at this point.

 

Now, install the unofficial patches. Install order matters in this case, so it has to happen in the right order.

 

Install in this order

1. http://oblivion.nexusmods.com/mods/5296 -- Oblivion

2. http://oblivion.nexusmods.com/mods/10739 -- Shivering Isles

3. http://oblivion.nexusmods.com/mods/9969 -- The rest of the Official DLC patches

 

Sort them using BOSS. What should happen is that the UOP will be after Oblivion, the Shivering Isles Unofficial Patch will be after Shivering Isles, and each of the DLC mods will have a patch after them.

 

Now, in Wrye Bash, rebuild the Bashed patch and make sure you can launch Oblivion.

 

If everything's lovely, then we start adding back mods.

 

I'm not all that familiar with colour wheels so please, please read the readmes that come with them. I'm going to go through the most basic install order.

 

1. Add back Better Cities. As usual, sort them with BOSS and rebuild the bashed patch.

See if the bug you're having problems with reoccurs.

 

2. Add each CW mod one at a time. after each one, Sort with Boss, rebuild the bashed patch, and check for the bug.

 

3. Add back the sign mod and the window lighting mod. after each one, Sort with Boss, rebuild the bashed patch, and check for the bug.

 

 

If your problem is the patches, then the bug likely won't reoccur. If the problem is one of the mods, you'll be able to narrow down which one is your problem child and look into it further.

 

 

I highly recommend that you read through the Wyre Bash instructions and try to use it for installing. It will help you figure out what files are getting overridden and whether you want that to happen.

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