Zorkaz Posted August 7, 2020 Share Posted August 7, 2020 How can I make it so the player must have a certain level for the quest to auto-start?Does it only work with a looping script? Link to comment Share on other sites More sharing options...
Balx2 Posted August 7, 2020 Share Posted August 7, 2020 Check DLC04MQ00QuestScript for how "All Aboard" handles it. Link to comment Share on other sites More sharing options...
SKKmods Posted August 7, 2020 Share Posted August 7, 2020 Create a trigger quest [Quest Data] Event: Increase level Either in the Run On Start Quest stage fragment, or attached Quest Script Event OnQuestInit() If (Game.GetPlayer().GetLevel() >= 15) ;Do stuff but leave me running so no more increase level events re-trigger. Else (Self as Quest).Stop() ;so I can fire up at the next increase level event EndIf Link to comment Share on other sites More sharing options...
Zorkaz Posted August 8, 2020 Author Share Posted August 8, 2020 Ah thank you Link to comment Share on other sites More sharing options...
Recommended Posts