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How to mod/use filter/vision effect assets?


n00neimp0rtant

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I'm having trouble finding the visual effects that alter the player's vision by applying blur, colors, distorted vision, etc. (things like the "green" effect from Brelyna's spell, the "purple" effect from drinking Sleeping Tree Sap, the "paralyzed" effect when Karliah shoots you, the temporary blindness from reading an Elder Scroll) Do these have a name? Where can I find them in the Creation Kit? And how do I apply them from a Papyrus script?
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They're called imagespaces, and there are also imagespace modifiers, I don't know too much about them though. It's all under the Special Effects tab.

 

For the Sleeping Tree Sap, it looks like it applies the imagespace through a script that is attached to the magic effect associated with it.

 

scriptName dunSleepingTreeSapDruggedEffect extends ActiveMagicEffect
;
;
;=============================================================


imageSpaceModifier property dunSleepingTreeCampISMD auto

event onEffectStart(actor akTarget, actor akCaster)
if akTarget == game.GetPlayer()
	dunSleepingTreeCampISMD.applyCrossFade(2.0)
endif
EndEvent


event onEffectFinish(actor akTarget, actor akCaster)
if akTarget == game.GetPlayer()
	imageSpaceModifier.removeCrossFade(2.0)
endif
endEvent

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Imagespaces are used to setup lighting and general visual effects such as bloom, exposure etc. It's the imagespacemodifiers that you're after - they have their own section under the Special Effect category within Creation Kit. Open an imagespacemodifier up and you'll see all the variables that can be adjusted.
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