talveren Posted January 30, 2013 Share Posted January 30, 2013 This is more in line with an annoyance than something that makes the game unplayable. Sometimes the sound effects such as footsteps, chests opening/closing, spell sound effects, combat sound effects, etc. just stop working. The game is silent except for the background music. If I save and restart the game, the sound effects come back. I'm using a lot of mods right now, so if that's the problem, I'll live with it. If there's something I can do though, I'd love to know. Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.34] 02 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0] 03 Francesco's Optional New Items Add-On.esm [Version 5.0] 04 Better Cities Resources.esm [Version 5.2.3] 05 bookplacing.esm [Version 1] 06 CM Partners.esm 07 CustomSpellIcons.esm ** TNR ALL RACES FINAL.esp 08 Unofficial Oblivion Patch.esp [Version 3.4.3] 09 UOPS Additional Changes.esp 0A Oblivion Citadel Door Fix.esp 0B DLCShiveringIsles.esp 0C Unofficial Shivering Isles Patch.esp [Version 1.5.2] ++ USIPS Additional Changes.esp 0D Better Cities .esp [Version 4.7.0] 0E Francesco's Creatures and Items Resources.esp [Version 5.0] 0F Natural_Habitat_by_Max_Tael.esp 10 All Natural.esp [Version 1.34] 11 All Natural - SI.esp [Version 1.34] 12 Immersive Interiors.esp [Version 0.8.1] 13 OBGE - Liquid Water.esp 14 All Natural - Real Lights.esp [Version 1.34] 15 Cities Alive At Night.esp 16 IlluminationWithin.esp 17 IWR - Windows Lights Shutters - Optimised.esp 18 Book Jackets Oblivion - BP.esp 19 RAEVWD New Sheoth.esp [Version 1.7] 1A Redecoration.esp 1B Reznod_Mannequin.esp 1C Streamline 3.1.esp 1D Enhanced Hotkeys.esp [Version 2.3.1] 1E DLCHorseArmor.esp 1F DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 20 DLCOrrery.esp 21 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 22 DLCVileLair.esp 23 DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 24 DLCMehrunesRazor.esp 25 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 26 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 27 DLCThievesDen.esp 28 DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 29 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11] 2A Imperial Furniture Renovated.esp 2B DLCBattlehornCastle.esp 2C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8] 2D DLCFrostcrag.esp 2E DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 2F Knights.esp 30 Knights - Unofficial Patch.esp [Version 1.1.3] 31 TOTF.esp 32 HoarfrostCastle.esp 33 DarkBrotherhoodChronicles.esp [Version 1.1] 34 HeartOftheDead.esp [Version 6.5] 35 xuldarkforest.esp [Version 1.0.5] 36 xulFallenleafEverglade.esp [Version 1.3.1] 37 xulBravilBarrowfields.esp [Version 1.3.4] 38 xulLushWoodlands.esp [Version 1.3.2] 39 HoarfrostCastle-LushWoodlands patch.esp 3A xulAncientYews.esp [Version 1.4.4] 3B xulCloudtopMountains.esp [Version 1.0.3] 3C xulArriusCreek.esp [Version 1.1.4] 3D xulPatch_AY_AC.esp [Version 1.1] 3E HeartoftheDead-ArriusCreek patch.esp 3F xulBlackwoodForest.esp [Version 1.1.0] 40 xulCheydinhalFalls.esp [Version 1.0.1] 41 TearsOfTheFiend-CheydinhalFalls patch.esp 42 xulAspenWood.esp [Version 1.0.2] 43 xulSkingradOutskirts.esp [Version 1.0.2] 44 xulSnowdale.esp [Version 1.0.5] 45 xulCliffsOfAnvil.esp [Version 1.12] 46 xulSilverfishRiverValley.esp [Version 1.0.3] 47 xulJerallGlacier.esp [Version 1.0.1] 48 xulTheEasternPeaks.esp [Version 1.0] 49 Better Dungeons.esp 4A Enhanced Vegetation [150%].esp 4B Toggleable Quantity Prompt.esp [Version 3.2.0] 4C MidasSpells.esp 4D Oblivion XP.esp 4E bgBalancingEVCore.esp [Version 10.52EV-D] ++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U] ++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D] ++ bgBalancingEVOptionalMoreEyes.esp [Version 10] ** bgBalancingEVOptionalNPCDiversity, Beautification.esp [Version 10.0EV-D] ++ k_HOD_RBP_patch.esp 4F Better Cities Full.esp [Version 5.2.3] 50 Better Cities - VWD of the IC.esp [Version 4.7.0] 51 Better Imperial City.esp [Version 5.2.3] 52 Better Cities - Dark Brotherhood Chronicles.esp [Version 5.1.0] 53 Better Cities - Unique Landscape Barrowfields.esp [Version 5.1.2] 54 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0] 55 Better Cities - Tears of the Fiend.esp [Version 5.0.8] 56 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0] 57 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0] ++ X-Ray Detect.esp 58 MiniMap.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34] 59 Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
talveren Posted January 31, 2013 Author Share Posted January 31, 2013 Removed Minimap. That seems to have fixed several performance problems including the sound effect issue. I've played a few hours since removing it and so far the problem hasn't reoccurred. Link to comment Share on other sites More sharing options...
talveren Posted February 5, 2013 Author Share Posted February 5, 2013 This problem has started happening again. Anyone have any ideas? Link to comment Share on other sites More sharing options...
Hickory Posted February 5, 2013 Share Posted February 5, 2013 How many .esm, .esp and .bsa files do you have in your data folder? I ask because Oblivion counts ALL, whether active or not, when it loads up. If you have over 255 you can get unforeseeable issues like this. I know you have nowhere near that active, but if there are dozens more 'inactive' it will still tell. Solution? Use Wrye Bash to 'Ghost' the inactive plugins. Link to comment Share on other sites More sharing options...
talveren Posted February 6, 2013 Author Share Posted February 6, 2013 I have 120 esp, esm, and bsa files. 13 are inactive. Is it possible it's an OBSE conflict? These mods added .dlls to my data\obse\plugins folderOblivion stutter removerElys Silent voiceElys PluggyFast ExitKyoma_MenuQueCustom Spell icons.weOCPS Link to comment Share on other sites More sharing options...
Hickory Posted February 6, 2013 Share Posted February 6, 2013 It very well could be, yes. I would be very suspect of OSR, and that is said from the bad experience I had with similar (but not sound) issues when ever I tried to use it. I also could never play mods that required Pluggy for some reason -- I suspect it's down to hardware specifics, but that's a guess. Your recourse is to remove and replace, one by one, just as you would when troubleshooting ordinary mods. Link to comment Share on other sites More sharing options...
talveren Posted February 7, 2013 Author Share Posted February 7, 2013 Yeah. I'm going to start with Pluggy. Only one of my mods uses it and I think I'm going to replace it with a different mod that does the same thing but doesn't require pluggy. After that, I'll look at OSR. Right now I'm using it for the heap replacement algorithm. It has three options for which algorithm I can use, so I'll start with changing those and see what happens. Link to comment Share on other sites More sharing options...
talveren Posted February 7, 2013 Author Share Posted February 7, 2013 I think it's weOCPS. The problems stopped when I turned that one off. I also still have OSR off, so I'll try adding that one back and see what happens. Link to comment Share on other sites More sharing options...
talveren Posted February 7, 2013 Author Share Posted February 7, 2013 Ugh. I spoke too soon. The problem is back. It seems to happen when I've been in the paused mode for a long time ( 2-3 minutes) . Link to comment Share on other sites More sharing options...
Hickory Posted February 7, 2013 Share Posted February 7, 2013 Similar to the infamous Windows 'wake up from sleep' problems, do you mean? If so, it could be more than what mods and/or plugins you have installed, and you need to start looking at what your rig is capable of, hardware-wise -- you obviously have issues, else you wouldn't be running OSR. Link to comment Share on other sites More sharing options...
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