capngagi Posted August 18, 2020 Share Posted August 18, 2020 Does it have draw backs? Link to comment Share on other sites More sharing options...
Baaleos Posted August 18, 2020 Share Posted August 18, 2020 Duplicating how?I mean... if you were to duplicate over and over and over and over again -you would run into lag and memory issues.Is this in CK or in-game?Copy and pasting from the object library in CK into the map is not a bad thing - you are meant to do that for disposable 'filler' npcs - bandits etc.Named NPC's - you are best copying from one NPC that has similar attributes you want to keep and then modify their base actor in ck. Link to comment Share on other sites More sharing options...
capngagi Posted August 18, 2020 Author Share Posted August 18, 2020 I mean in the object window. In Fallout 4 duplicated NPCs will sometimes attack anything on sight. Link to comment Share on other sites More sharing options...
cumbrianlad Posted August 19, 2020 Share Posted August 19, 2020 IMO duplicating NPCs isn't good, Interesting about FO4 actors attacking anything on sight, though. I wouldn't have expected that! Are we talking about levelled actors or unique actors? If they're levelled actors, just put some new ones in and edit their difficulty. I can't see why you'd want to duplicate unique actors, anyway. Making new ones is fun! Link to comment Share on other sites More sharing options...
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