Jump to content

Throwing hatchet texture on impact


MCChase

Recommended Posts

Hi guys,

 

Re-texturing the throwing hatchets currently. Have the 1st person and projectile textures working fine, but when the hatchet makes contact (wall / ground / mutants face / whatever) it reverts back to the default texture. Anyone know where i can change this final texture in GECK? Assuming it is a final texture i need to change.

 

Thanks in advance,

 

Chase.

Edited by MCChase
Link to comment
Share on other sites

I think so, I am an amateur here though so it's certainly possible i didn't...

 

Where would I find the world model?

 

----------------------------------------------------------------

EDIT

_____________________________________

 

No, I didn't! Feel quite stupid now, thanks for the pointer Xaranth, much appreciated!

Edited by MCChase
Link to comment
Share on other sites

I think so, I am an amateur here though so it's certainly possible i didn't...

 

Where would I find the world model?

 

It's the model entry in the throwing hatchet's art and sound tab. Not the first person model that you point at a static form, but the actual model entry.

Link to comment
Share on other sites

Captain Obvious Recommendation: Make sure you saved your changes and reloaded the mod. (I have forgotten this soooo many times when testing something quick.)

 

After this compile finishes I'll have a poke at the geck and see what I see.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...