Deleted82427968User Posted August 21, 2020 Share Posted August 21, 2020 One of my dream mods to make is an overhaul of the Wild Wasteland trait to include more fourth wall breaks, cultural references, memes, etc. But idk what would actually work with the trait. I was planning on adding a new radio station, new challenges, new unmarked quests, new companions, etc. I guess my question is there anything that would not work since everything included would only appear with the trait activated? Link to comment Share on other sites More sharing options...
Radioactivelad Posted August 21, 2020 Share Posted August 21, 2020 Wild Wasteland does literally nothing on its own. Other content just runs a check to see whether the player has it or not. Link to comment Share on other sites More sharing options...
Ladez Posted August 21, 2020 Share Posted August 21, 2020 Radioactivelad is absolutely right. I suggest you right click on the perk in your object window and click "Use Info". From here you can find examples of where the perk is used in vanilla. Mostly it's trigger boxes and conditions in dialogue. Just include a Player.HasPerk check in whatever scripts or conditions you set up for your own content. Link to comment Share on other sites More sharing options...
Deleted82427968User Posted August 22, 2020 Author Share Posted August 22, 2020 Thanks for the info guys! Link to comment Share on other sites More sharing options...
Recommended Posts