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Adding an spell


Steeley

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This should be quite easy but I don't know where to start. All I want to do is make it so the player can do something, which causes an animation to initiate, the player to gain full health and the target to completely dissapear after the animation is done... Where do I start? do I make it a shout that requires the target to be within certain x,y and z coordinates in relation to the player or do I use a spell, or do I add it as an option when you talk to them?
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The best way to do pretty much anything in the CK is to duplicate a similar spell. A Shout would probably be best for this, so duplicate a Shout, remove its effects and add the ones you want. Making the target disappear (instead of just, say, causing 100000 shock damage or something) would probably require scripting a new spell effect.
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The best way to do pretty much anything in the CK is to duplicate a similar spell. A Shout would probably be best for this, so duplicate a Shout, remove its effects and add the ones you want. Making the target disappear (instead of just, say, causing 100000 shock damage or something) would probably require scripting a new spell effect.

I think I can use a banish spell and make it apply to enemies up to level 90 so it instant kills everything

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