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RemoveAddedForm bugged?


cscottydont

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According to the creation kit wiki RemoveAddedForm doesn't work as advertised.

 

I'd like to use AddForm with a custom Formlist to keep track of some Actors as an alternative to making a buttload of quest aliases.

 

I'm not entirely sure what the example script there is getting at, would it be something like:

 

Use two custom formlists. Every so often a swap script fires that checks every Actor in the form list for "living" status and moves all still alive to the other formlist and Reverts the original?

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According to the creation kit wiki RemoveAddedForm doesn't work as advertised.

 

I'd like to use AddForm with a custom Formlist to keep track of some Actors as an alternative to making a buttload of quest aliases.

 

I'm not entirely sure what the example script there is getting at, would it be something like:

 

Use two custom formlists. Every so often a swap script fires that checks every Actor in the form list for "living" status and moves all still alive to the other formlist and Reverts the original?

 

 

I'm developing a mod that adds/removes armors to/from a formlist, no problem whatsoever... could you post your code?

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I haven't actually written any code for this yet. I just wanted to know if the info on the wiki that I linked was accurate before I started banging my head against the wall trying to debug faulty functions.

 

You aren't experiencing the issues pointed out on the wiki?

 

 

not at all. mind you, that info is from April 2012... if it was ever a bug, it has been fixed. (at least for me LOL)

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