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Below Blackreach


3EyeSudios

What do you think of this idea?  

44 members have voted

  1. 1. What do you think of this idea?

    • BOO! THIS IDEA SUCKS!
      1
    • Could be better, I'll post what could be improved below.
      2
    • Indifferent
      3
    • It's good, but could have some more to it. I'll post what I think.
      9
    • Wow! This is the best idea ever!
      13
  2. 2. If you could/can work on this, what would you do?

    • Modeling
      0
    • Texturing
      0
    • Level Design
      0
    • Scripting
      0
    • Voice
      0
    • Art
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    • Other
      1


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I just wanna point out that the dwemer have ascended and became the skin of the Numidium and therefore aren't ever coming back. The only dwemer that was not ascended was Yagrum Bagarn and iirc this is due to the fact he was messing round in oblivion at the time. I'm not saying it wouldn't be cool to learn more dwemer history but the fact of the matter is that the dwemer are gone.

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I just wanna point out that the dwemer have ascended and became the skin of the Numidium and therefore aren't ever coming back. The only dwemer that was not ascended was Yagrum Bagarn and iirc this is due to the fact he was messing round in oblivion at the time. I'm not saying it wouldn't be cool to learn more dwemer history but the fact of the matter is that the dwemer are gone.

We kinda already realized that... I think there's a group of them infected with Vampirism in Valenwood, but the lore is inconclusive.

 

 

 

 

so i manage to create the account

the nickname is [email protected]

 

the password is belowblack

 

it may be in portuguese, so, if anyone have an issue conecting to this account tell me please

this account may be the official mod account(we may change the password) when we finally start doing stuff

Oh, nice! Glad to see someone creating a team to work on this! If you could send me some pictures once you got the thing developed, I'd be glad to give my input!

 

actually, there isnt any team, i just started to do the stuff by my own, i just though that we can stop thinking and start doing, because we already got some good ideas here, and we should start the development team, this mod will be really hard to get done, and we need the best results

 

i propose this: we should close the sugestion box and start the development

 

first: we need people with some good experience on 3D moddeling, programers... well, a game design team.

second: we should start here in the topic, the questline story, but this time viewing each point of the quest and making a discussion about it until we make our decision

 

i know some people that can help us, they collaborate with digital projects and stuff, but its not certain.

 

i cant access my computer right now so i will work on the art development, when i can, i will scan the drawings

 

just one more thing: tell me what is going to officially enter on the mod and what is not, so i can know what to draw

 

thanks

So here's some of what's confirmed:

-The city

-The Coreforge

-The Hive

-The Sea of Fire

Some more-than-likely possibilities:

-The Mine

-The Core

-Some ancient evil locked away down there

-Chaurus Queen

-Chaurus Sentinels

-A new guild

Some "maybe" possibilies:

-Firelands

-Discontent in the city

-Chaurus/Falmer hybrid

Some not-so-likely possibilities:

-Areas of Hammerfell and Morrowind

-Another Elder Scroll (how many of those frickin' things are there?!)

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I just wanna point out that the dwemer have ascended and became the skin of the Numidium and therefore aren't ever coming back. The only dwemer that was not ascended was Yagrum Bagarn and iirc this is due to the fact he was messing round in oblivion at the time. I'm not saying it wouldn't be cool to learn more dwemer history but the fact of the matter is that the dwemer are gone.

We kinda already realized that... I think there's a group of them infected with Vampirism in Valenwood, but the lore is inconclusive.

>

 

 

 

 

so i manage to create the account

the nickname is [email protected]

 

the password is belowblack

 

it may be in portuguese, so, if anyone have an issue conecting to this account tell me please

this account may be the official mod account(we may change the password) when we finally start doing stuff

Oh, nice! Glad to see someone creating a team to work on this! If you could send me some pictures once you got the thing developed, I'd be glad to give my input!

 

actually, there isnt any team, i just started to do the stuff by my own, i just though that we can stop thinking and start doing, because we already got some good ideas here, and we should start the development team, this mod will be really hard to get done, and we need the best results

 

i propose this: we should close the sugestion box and start the development

 

first: we need people with some good experience on 3D moddeling, programers... well, a game design team.

second: we should start here in the topic, the questline story, but this time viewing each point of the quest and making a discussion about it until we make our decision

 

i know some people that can help us, they collaborate with digital projects and stuff, but its not certain.

 

i cant access my computer right now so i will work on the art development, when i can, i will scan the drawings

 

just one more thing: tell me what is going to officially enter on the mod and what is not, so i can know what to draw

 

thanks

So here's some of what's confirmed:

-The city

-The Coreforge

-The Hive

-The Sea of Fire

Some more-than-likely possibilities:

-The Mine

-The Core

-Some ancient evil locked away down there

-Chaurus Queen

-Chaurus Sentinels

-A new guild

Some "maybe" possibilies:

-Firelands

-Discontent in the city

-Chaurus/Falmer hybrid

Some not-so-likely possibilities:

-Areas of Hammerfell and Morrowind

-Another Elder Scroll (how many of those frickin' things are there?!)

ive concentrated my work in the coreforge, here is what i got

 

the armor set(shield not complete)

the coreforge room

the coremaster(forgemaster)

the corestone weapons set(bow and crossbow not complete)

 

the coremaster is what ive got of more advanced, he is half centurion(in the black ebony color) and the other half is somenthing like a lurker(just the limbs), and the head is a dwemer centurion head but instead of the face is a troll head, i am thinking about some story behind him(there are some notes about his anatomy in the draw).

the coreforge room is just like the atherium forge, but it has a lava pool like the skyforge and is connected by a huge mineral in the top of the room(MAYBE the core).

the armor set you can see it on the google account

the weapons are nice, only the sword needs some more thing and i still need to create the bow and crossbow(arrows and bolts arent present).

 

my drawings are not professional, only average, so if anyone could take them and upgrade(add more detailing, without changing everything) i would be glad.

 

my work may slow down because i just started school

 

thats my report by now, i will upload my files right away, check the google account about 03:45 this afternoon

Edited by joqad
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new report: ive started the base drawings of the helmet, and the final drawings of the breastplate, ive also added some stuff about the weapons, like the repeater, a crossbow that fire three bolts in a row(not a corestone weapon, it can be forged at any forge and requires the advanced smything perk), the death-star(a flail, also not a coretone weapon and can be crafted at any forge, it requires the steel smything perk)and i am working on a halberd(this one is from the corestone weapons set).

also the corestone axe(one-handed) is a little different, it has two blades, one up and one down, and the the dual welding power attack in the player doing a helicopter move with both of the axes(i tought it would be interesting somenthing like a double blade axe like that).

 

thats my report by now, i will try to start moddeling everything, when my computer come back from the fix(only few days left).

Edited by joqad
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I just wanna point out that the dwemer have ascended and became the skin of the Numidium and therefore aren't ever coming back. The only dwemer that was not ascended was Yagrum Bagarn and iirc this is due to the fact he was messing round in oblivion at the time. I'm not saying it wouldn't be cool to learn more dwemer history but the fact of the matter is that the dwemer are gone.

We kinda already realized that... I think there's a group of them infected with Vampirism in Valenwood, but the lore is inconclusive.

 

>

 

 

so i manage to create the account

the nickname is [email protected]

 

the password is belowblack

 

it may be in portuguese, so, if anyone have an issue conecting to this account tell me please

this account may be the official mod account(we may change the password) when we finally start doing stuff

Oh, nice! Glad to see someone creating a team to work on this! If you could send me some pictures once you got the thing developed, I'd be glad to give my input!

 

actually, there isnt any team, i just started to do the stuff by my own, i just though that we can stop thinking and start doing, because we already got some good ideas here, and we should start the development team, this mod will be really hard to get done, and we need the best results

 

i propose this: we should close the sugestion box and start the development

 

first: we need people with some good experience on 3D moddeling, programers... well, a game design team.

second: we should start here in the topic, the questline story, but this time viewing each point of the quest and making a discussion about it until we make our decision

 

i know some people that can help us, they collaborate with digital projects and stuff, but its not certain.

 

i cant access my computer right now so i will work on the art development, when i can, i will scan the drawings

 

just one more thing: tell me what is going to officially enter on the mod and what is not, so i can know what to draw

 

thanks

So here's some of what's confirmed:

-The city

-The Coreforge

-The Hive

-The Sea of Fire

Some more-than-likely possibilities:

-The Mine

-The Core

-Some ancient evil locked away down there

-Chaurus Queen

-Chaurus Sentinels

-A new guild

Some "maybe" possibilies:

-Firelands

-Discontent in the city

-Chaurus/Falmer hybrid

Some not-so-likely possibilities:

-Areas of Hammerfell and Morrowind

-Another Elder Scroll (how many of those frickin' things are there?!)

 

 

 

the city and the hive can be made with the creation kit, the hive would be a normal dwemer ruin but instead of dwemer machines there is falmer and chauras(a LOT more chaurus), and the city could be a mixture of a markath-like place and instead of sky only rock.

the chaurus queen is several for the epicness of the hive, it wouldnt be the same thing without a huge and creepy chaurus with wings and stuff.

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everyone that follow this topic and now how to make a mod say it, we need people who can work with mods, and most of all:create a questline

 

if you are a modder please report in this topic saying your mod and moding hability so i can make a list of who we have and who can do what

 

thanks

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