Jump to content

AI Packages: NPC travel to location, activate something, and sandbox.


ak0d

Recommended Posts

Pleased to hear you got it working.

 

Sorry I missed this.

 

There is a vanilla 'Activate In Sequence' package that includes travel then several references that can be chosen for the NPC to activate. I've never used it but it sounds like it does what you needed without the need for trigger boxes. The last target your NPC uses must be the final target because that completes the package.

 

If they are already sandboxing and this is in a quest, condition this package to suit your quest dialogue/stage etc and when they finish activating stuff they should go back to sandboxing. If they don't use the function 'EvaluatePackages()' in a suitable fragment to force them back to a sandbox or to put them into a fresh sandbox package.

 

Worth a try if it eliminates the triggers.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...