ZodiacBlack Posted August 29, 2020 Share Posted August 29, 2020 So I've got this armor I wanted to give physics to. The body underneath works fine, has physics. The armor does not, and the body simply clips straight through the static armor. I did the usual on outfit studio, and although I was given an unweighted error, it only masked parts where I couldn't care less about having any physics. What gives? Link to comment Share on other sites More sharing options...
ZodiacBlack Posted August 29, 2020 Author Share Posted August 29, 2020 I somehow got it working with the correct reference body, except that now the body reference itself is out of sync from the npc bodies. Link to comment Share on other sites More sharing options...
ZodiacBlack Posted August 29, 2020 Author Share Posted August 29, 2020 Seems to work now, although the clipping is pretty horrid, and entire parts of the clothes just go missing from unweighted meshes. Link to comment Share on other sites More sharing options...
anjenthedog Posted August 29, 2020 Share Posted August 29, 2020 there are quite a few tutorials for swapping ref bodies in outfit studio. I'd recommend you look for them and follow their instructions "to the tee". Link to comment Share on other sites More sharing options...
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