LargeStyle Posted February 5, 2013 Share Posted February 5, 2013 I'm basically trying to make dragon corpses lighter so that they can be pushed around (when using the Dead Body Collision Fix mod, but I'm starting to get out of my depth so... I've found a dragon that I want to adjust (for this experiment): EncDragon01Fire (ID: 0001CA03) - but when I adjust it's weight within its "actor" "stats" tab it doesn't change a thing, I've set it to 0, 1, 50 and 100 and there's no difference in the dragon corpses' ability to be pushed around (only the limb extremeties / head can be pushed around a bit). I know I'm editing the right dragon as I also made it 6 times bigger and it was epic. Does the dragon effectively not use these stats once it's a corpse, or is it something else that I've missed? I'm looking at the dragon.nif in NifSkope right now just in case there's something in there, but my NifSkope knowledge and experience is very limited. Link to comment Share on other sites More sharing options...
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