matthias5770 Posted February 6, 2013 Share Posted February 6, 2013 My first thought when you changed the water level: oh god it's the water temple. And there will be tentacle monsters at the end! o_O I did actually enjoy it, I like the direction the new puzzles are going. Vast improvement from older Skyrim dungeons. Now I am just waiting for an actual water temple mod. Make it happen nexus! I would, but my CK experience does not include environments/dungeon building. Link to comment Share on other sites More sharing options...
Tidus44 Posted February 6, 2013 Share Posted February 6, 2013 Sounds geat. It'll give me an excuse to use that Link's armor and weapons mod I downloaded. Link to comment Share on other sites More sharing options...
matthias5770 Posted February 7, 2013 Author Share Posted February 7, 2013 It's not QUITE the water temple, but there are puzzles that involve changing the water level. And there are tentacle monsters at the "end". It's only a matter of time before someone figures out how Beth. did it, and make other versions. It was a pretty fun dungeon. Link to comment Share on other sites More sharing options...
Pentigan Posted February 7, 2013 Share Posted February 7, 2013 Oh, and the water level is not universal over the dungeon, each room has it's own water level. I love the effect of the control cubes. Link to comment Share on other sites More sharing options...
UrgeNexus Posted February 8, 2013 Share Posted February 8, 2013 This was a Dungeon I really enjoyed, having Neloth around helped of course. It was nice to see a dungeon that required at least a bit of thought to complete, rather than just running along killing everything in my path. That's been my impression of Dragonborn in general actually, a step in the right direction. If Bethesda can continue this trend, I don't see how future DLC and games can be anything but improved. Link to comment Share on other sites More sharing options...
Kayyyleb Posted February 8, 2013 Share Posted February 8, 2013 Yeah they took a sort of Zelda approach to a lot of the newer dungeons which is cool because it's not your generic "kill automatons/draugr until you get to the end" cycle. Link to comment Share on other sites More sharing options...
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