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Warning - Perk Reset Feature - Read!!!


Keldis

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So as Dragonborn is released now, which adds a perk reset feature at the end of the campaign i need to warn a few people, Bethesda forgot some vital things that will not be reset.

 

Bethesda's reset does not Remove:

 

-Ranger - The Ability to run faster while bow is drawn is not removed.

-Persuasion - The Perk decreases the requirements for persuasion checks and sets Global Variables which are not reverted back to the preperk.

-Shield Charge - Does not revert like Ranger and sticks.

-Quickshot - Variable bools are not reset, which leaves the perk active even after removing.

-Master of the Mind - A Global variable is not set back to 0 which leaves the perk active even after resetting.

-Golden Touch - Does not set a global variable bacl to its editor value which means the perk will stick even after removing.

-Treasure Hunter - Same as with Golden Touch.

-Investor - The Quest stays active and can still be used to invest into shops even if the perk was reset.

 

I say they screwed it and were in a hurry for all i know, if you want to reset your perks so they are like you started the character i recommend waiting till the scripts are released or somone changed the .pex files.

 

If you want to reset your perks now i recommend a mod made by me which does not even need the DLC.

 

My mod reset everything listed here.

Edited by Keldis
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